hey i have many questions to ask :
- why are you using chili framework , its an engine ?
- will you teach us how to make your own framework ?
-WHY don't u use normal framework.NET ?
- whats the differents between framework normal one or chili ?
- if i use normal frame work will it work ?
- if Your tutos are for real game programming , why you don't use normal frame work
- can you make 3D games in it 'chiliframe'?
- how real video games are made , ? , and can u send me beginners tutorials ?
sorry for my stupidity. and my english grammar
ps: am 16
many questions
Re: many questions
- Using the chili framework as a vehicle to teach introductory c in a graphical, games-oriented manner. It is not an engine per se.
- I will teach the API calls necessary to make an engine without needed to rely on any framework.
- .NET is interpreted and performs poorly compared to native code wrt games.
- There are too many differences to easily list here.
- .NET framework should work on windows machines.
- Define 'real game programming'
- You can make 3D games so long as you have access to the framebuffer. We will be covering 3D in the future.
- Again, define 'real video games'.
- I will teach the API calls necessary to make an engine without needed to rely on any framework.
- .NET is interpreted and performs poorly compared to native code wrt games.
- There are too many differences to easily list here.
- .NET framework should work on windows machines.
- Define 'real game programming'
- You can make 3D games so long as you have access to the framebuffer. We will be covering 3D in the future.
- Again, define 'real video games'.
Chili