Search found 22 matches
- January 30th, 2018, 2:51 pm
- Forum: Everything
- Topic: Exceptions are Harmful?
- Replies: 8
- Views: 4914
Re: Exceptions are Harmful?
Very cool! I reckon when I get to your episode on Exceptions, it will become even more clear. Probably a significant portion of my limited comprehension comes from relying too much on the explanations of the single prof from whom I've received instruction so far (and being too lazy so far to delve i...
- January 29th, 2018, 3:35 pm
- Forum: Everything
- Topic: Exceptions are Harmful?
- Replies: 8
- Views: 4914
Re: Exceptions are Harmful?
An exceptional post . . . Ba dum tsh! Having had a couple days worth of course work on exceptions, and finished a few homeworks, i.e., just a barebones understanding, the thing that puzzles me about them is: It seems as if writing good exception handling code involves anticipating the unpredictable,...
- January 2nd, 2018, 2:57 pm
- Forum: Everything
- Topic: Sleep Deprivation Simulator 2013 (State of Decay YOSE)
- Replies: 0
- Views: 6379
Sleep Deprivation Simulator 2013 (State of Decay YOSE)
Once or twice a year I find one that I can really sink my teeth in to. Got State of Decay YOSE for like $9 during the Holiday sale. Now I need a vacation to recover from the sleep deprivation I've self-inflicted for the past two weeks :lol: Finished the story mode game, and have played Breakdown for...
- January 2nd, 2018, 2:46 pm
- Forum: Everything
- Topic: How do you stop yourself from killing someone
- Replies: 4
- Views: 2444
Re: How do you stop yourself from killing someone
Yeah, the #1 advice is use source control, commit often, and you will not get fucked over nearly as bad. There are other skills that can help, like ninja debugging skills. But there is no silver bullet for that; it takes years of experience to become a badass debugger. It takes maybe a day to learn...
- December 21st, 2017, 5:02 pm
- Forum: Everything
- Topic: Biological Systems
- Replies: 12
- Views: 5609
Re: Biological Systems
I think a universal definition of a game (which could apply to all species who play) would be: an experience comprising a problem with some salience to real world problems experienced (or epigenetically primed) by the participant(s), and in which the participant can--through their actions in the gam...
- December 21st, 2017, 1:10 pm
- Forum: Everything
- Topic: Help with decision of engine unreal/unity
- Replies: 3
- Views: 2304
Re: Help with decision of engine unreal/unity
Unity pros: supposedly easier, probably still more help/assets Unity cons: you have to pay a subscription, it is based on C# (either in part or in full, not sure) It is well-known to have horrific memory management and in particular garbage collection. Unreal pros: it is "free" (you pay a 5% royalty...
- December 21st, 2017, 1:04 pm
- Forum: Everything
- Topic: I Don't Watch 3D Fund, But....
- Replies: 91
- Views: 31209
Re: I Don't Watch 3D Fund, But....
I got the basics of github repos last night; how you may ask? I watched the Beginner series from video 00 to 30, in order, in full, ~5 times each as specified above
https://github.com/Diche-Bach/gitsnek
https://github.com/Diche-Bach/gitsnek
- December 21st, 2017, 1:03 pm
- Forum: Everything
- Topic: Biological Systems
- Replies: 12
- Views: 5609
Re: Biological Systems
Here is another thought: ballistics and gun shot trauma. Might it be POSSIBLE to devise a game design in which a reasonable degree of naturalism were considered a "minimum threshold" and then develop a game that stuck to that, and still be a profitable venture? No, it is not possible. The "complica...
- December 20th, 2017, 2:27 pm
- Forum: Everything
- Topic: Something new
- Replies: 7
- Views: 3852
Re: Something new
Build succeeded for me with VS 2017, no problem. Few errors but they sound probably like VS hystrionics else minor stuff. However, the behavior of the tank in response to user input (only seemed to respond to mouse left-click) seems to be some combination of "following a predetermined sequence" and ...
- December 20th, 2017, 1:53 pm
- Forum: Everything
- Topic: Biological Systems
- Replies: 12
- Views: 5609
Re: Biological Systems
Yeah spore seems like bullshit. Overhyped. In general I would say that good game simulations go into as much detail as required to achieve the desired result, and no more. There is a cost in detailed simulation in terms of processing, and there is another very real cost in terms of development manp...