Re: Custom Sprites
Posted: April 26th, 2012, 3:33 pm
Bump for v1.2, a lot better
Code: Select all
gfx.PutPixel(15 + x, 2 + y, 153, 153, 153);
gfx.PutPixel(16 + x, 2 + y, 134, 134, 134);
gfx.PutPixel(17 + x, 2 + y, 172, 172, 172);
gfx.PutPixel(15 + x, 3 + y, 40, 40, 40);
gfx.PutPixel(16 + x, 3 + y, 0, 0, 0);
gfx.PutPixel(17 + x, 3 + y, 81, 81, 81);
gfx.PutPixel(15 + x, 4 + y, 40, 40, 40);
gfx.PutPixel(16 + x, 4 + y, 0, 0, 0);
gfx.PutPixel(17 + x, 4 + y, 81, 81, 81);
gfx.PutPixel(12 + x, 5 + y, 166, 166, 166);
gfx.PutPixel(13 + x, 5 + y, 13, 13, 13);
gfx.PutPixel(14 + x, 5 + y, 13, 13, 13);
gfx.PutPixel(15 + x, 5 + y, 206, 206, 206);
gfx.PutPixel(16 + x, 5 + y, 242, 242, 242);
gfx.PutPixel(17 + x, 5 + y, 246, 246, 246);
gfx.PutPixel(12 + x, 6 + y, 161, 161, 161);
gfx.PutPixel(13 + x, 6 + y, 0, 0, 0);
gfx.PutPixel(14 + x, 6 + y, 0, 0, 0);
gfx.PutPixel(15 + x, 6 + y, 215, 215, 215);
gfx.PutPixel(12 + x, 7 + y, 161, 161, 161);
gfx.PutPixel(13 + x, 7 + y, 0, 0, 0);
gfx.PutPixel(14 + x, 7 + y, 0, 0, 0);
gfx.PutPixel(15 + x, 7 + y, 215, 215, 215);
gfx.PutPixel(12 + x, 8 + y, 161, 161, 161);
gfx.PutPixel(13 + x, 8 + y, 0, 0, 0);
gfx.PutPixel(14 + x, 8 + y, 0, 0, 0);
gfx.PutPixel(15 + x, 8 + y, 215, 215, 215);
gfx.PutPixel(12 + x, 9 + y, 161, 161, 161);
gfx.PutPixel(13 + x, 9 + y, 0, 0, 0);
gfx.PutPixel(14 + x, 9 + y, 0, 0, 0);
gfx.PutPixel(15 + x, 9 + y, 215, 215, 215);
gfx.PutPixel(12 + x, 10 + y, 245, 245, 245);
gfx.PutPixel(13 + x, 10 + y, 228, 228, 228);
gfx.PutPixel(14 + x, 10 + y, 228, 228, 228);
gfx.PutPixel(15 + x, 10 + y, 59, 59, 59);
gfx.PutPixel(16 + x, 10 + y, 27, 27, 27);
gfx.PutPixel(17 + x, 10 + y, 99, 99, 99);
gfx.PutPixel(15 + x, 11 + y, 40, 40, 40);
gfx.PutPixel(16 + x, 11 + y, 0, 0, 0);
gfx.PutPixel(17 + x, 11 + y, 81, 81, 81);
gfx.PutPixel(15 + x, 12 + y, 40, 40, 40);
gfx.PutPixel(16 + x, 12 + y, 0, 0, 0);
gfx.PutPixel(17 + x, 12 + y, 81, 81, 81);
gfx.PutPixel(15 + x, 13 + y, 40, 40, 40);
gfx.PutPixel(16 + x, 13 + y, 0, 0, 0);
gfx.PutPixel(17 + x, 13 + y, 81, 81, 81);
gfx.PutPixel(15 + x, 14 + y, 40, 40, 40);
gfx.PutPixel(16 + x, 14 + y, 0, 0, 0);
gfx.PutPixel(17 + x, 14 + y, 81, 81, 81);
gfx.PutPixel(12 + x, 15 + y, 176, 176, 176);
gfx.PutPixel(13 + x, 15 + y, 40, 40, 40);
gfx.PutPixel(14 + x, 15 + y, 40, 40, 40);
gfx.PutPixel(15 + x, 15 + y, 187, 187, 187);
gfx.PutPixel(16 + x, 15 + y, 215, 215, 215);
gfx.PutPixel(17 + x, 15 + y, 228, 228, 228);
gfx.PutPixel(12 + x, 16 + y, 161, 161, 161);
gfx.PutPixel(13 + x, 16 + y, 0, 0, 0);
gfx.PutPixel(14 + x, 16 + y, 0, 0, 0);
gfx.PutPixel(15 + x, 16 + y, 215, 215, 215);
gfx.PutPixel(12 + x, 17 + y, 191, 191, 191);
gfx.PutPixel(13 + x, 17 + y, 81, 81, 81);
gfx.PutPixel(14 + x, 17 + y, 81, 81, 81);
gfx.PutPixel(15 + x, 17 + y, 159, 159, 159);
gfx.PutPixel(16 + x, 17 + y, 174, 174, 174);
gfx.PutPixel(17 + x, 17 + y, 200, 200, 200);
gfx.PutPixel(22 + x, 17 + y, 234, 234, 234);
gfx.PutPixel(23 + x, 17 + y, 174, 174, 174);
gfx.PutPixel(15 + x, 18 + y, 40, 40, 40);
gfx.PutPixel(16 + x, 18 + y, 0, 0, 0);
gfx.PutPixel(17 + x, 18 + y, 81, 81, 81);
gfx.PutPixel(22 + x, 18 + y, 188, 188, 188);
gfx.PutPixel(23 + x, 18 + y, 0, 0, 0);
gfx.PutPixel(15 + x, 19 + y, 40, 40, 40);
gfx.PutPixel(16 + x, 19 + y, 0, 0, 0);
gfx.PutPixel(17 + x, 19 + y, 81, 81, 81);
gfx.PutPixel(22 + x, 19 + y, 188, 188, 188);
gfx.PutPixel(23 + x, 19 + y, 0, 0, 0);
gfx.PutPixel(15 + x, 20 + y, 210, 210, 210);
gfx.PutPixel(16 + x, 20 + y, 201, 201, 201);
gfx.PutPixel(17 + x, 20 + y, 218, 218, 218);
gfx.PutPixel(20 + x, 20 + y, 96, 96, 96);
gfx.PutPixel(21 + x, 20 + y, 54, 54, 54);
gfx.PutPixel(22 + x, 20 + y, 40, 40, 40);
gfx.PutPixel(23 + x, 20 + y, 0, 0, 0);
gfx.PutPixel(20 + x, 21 + y, 54, 54, 54);
gfx.PutPixel(21 + x, 21 + y, 0, 0, 0);
gfx.PutPixel(22 + x, 21 + y, 0, 0, 0);
gfx.PutPixel(23 + x, 21 + y, 0, 0, 0);
gfx.PutPixel(17 + x, 22 + y, 234, 234, 234);
gfx.PutPixel(18 + x, 22 + y, 188, 188, 188);
gfx.PutPixel(19 + x, 22 + y, 188, 188, 188);
gfx.PutPixel(20 + x, 22 + y, 68, 55, 40);
gfx.PutPixel(21 + x, 22 + y, 36, 20, 0);
gfx.PutPixel(22 + x, 22 + y, 36, 20, 0);
gfx.PutPixel(23 + x, 22 + y, 36, 20, 0);
gfx.PutPixel(17 + x, 23 + y, 174, 174, 174);
gfx.PutPixel(18 + x, 23 + y, 0, 0, 0);
gfx.PutPixel(19 + x, 23 + y, 0, 0, 0);
gfx.PutPixel(20 + x, 23 + y, 109, 61, 0);
gfx.PutPixel(21 + x, 23 + y, 138, 77, 0);
gfx.PutPixel(22 + x, 23 + y, 138, 77, 0);
gfx.PutPixel(23 + x, 23 + y, 138, 77, 0);