Need some advice on self promotion / distribution
Posted: November 19th, 2022, 7:40 pm
Okay, so, I made a thing. Fits the definition of "game" within normal parameters. I think it's pretty good. There's a lot more I'd like to add, but I'm at the point now where I'd like to let people start playing it and see what they think.
The first thing I did was investigate what's involved in distributing a game on Steam, but that seems like a long, complicated, and scary process and I'm not confident enough yet to go through something like that.
As this is my first project, I don't mind giving it away for free. Or possibly "free but you can donate if you want to support me" type of thing. What I'm thinking about now is to set up a discord server and just put a download like there along with sections for bug reports and suggestions and so on. I've set up a private discord a couple of years ago for my online RPG group, but I've never done a public one.
I guess what I'm asking is, is that a good idea? And what's the best way to get people to notice it?
The first thing I did was investigate what's involved in distributing a game on Steam, but that seems like a long, complicated, and scary process and I'm not confident enough yet to go through something like that.
As this is my first project, I don't mind giving it away for free. Or possibly "free but you can donate if you want to support me" type of thing. What I'm thinking about now is to set up a discord server and just put a download like there along with sections for bug reports and suggestions and so on. I've set up a private discord a couple of years ago for my online RPG group, but I've never done a public one.
I guess what I'm asking is, is that a good idea? And what's the best way to get people to notice it?