I downloaded your framework, and I got a bunch of errors:
Severity Code Description Project File Line Suppression State
Error (active) E1696 cannot open source file "FramebufferPS.shh" Engine C:\Users\Gebruiker\Documents\Chili\Chili Framework 2016\Engine\Graphics.cpp 33
Same error for FramebufferVS.shh
I couldn't find those files with that extension myself. I did find those files with a "hlsl"- extension.
I am running VS2019. How can I solve this.
Thanks
Framework
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- Posts: 4373
- Joined: February 28th, 2013, 3:23 am
- Location: Oklahoma, United States
Re: Framework
Shouldn't be a problem because once you build the project, the *.shh files will be built by Visual Studio using the *.hlsl files. Until you build the project, you will get the error that those files do not exist.
If you think paging some data from disk into RAM is slow, try paging it into a simian cerebrum over a pair of optical nerves. - gameprogrammingpatterns.com