Sampler problem

The Partridge Family were neither partridges nor a family. Discuss.
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aslanbey0158
Posts: 43
Joined: April 15th, 2017, 10:48 am

Sampler problem

Post by aslanbey0158 » August 30th, 2020, 10:46 am

ID3D11DeviceContext::DrawIndexed: The Pixel Shader unit
expects a Sampler to be set at Slot 0, but none is bound.
This is perfectly valid, as a NULL Sampler maps to default
Sampler state. However, the developer may not want to
rely on the defaults.
Attachments
hw3d-master.rar
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