hlsl problem
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- Joined: April 15th, 2017, 10:48 am
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Re: hlsl problem
according to the properties, it's set to be a Geometry Shader and not a Pixel Shader
same goes for the TextureVS, that is also marked GS instead of VS
Also, looks like you're missing some #includes
same goes for the TextureVS, that is also marked GS instead of VS
Also, looks like you're missing some #includes
If you think paging some data from disk into RAM is slow, try paging it into a simian cerebrum over a pair of optical nerves. - gameprogrammingpatterns.com