Hello , i need help
Posted: June 8th, 2019, 3:30 pm
hi Chili , hi everybody,
my name is Alaa.
i'm still in lesson 7 in beginner . i didn't make the game yet. but i have a lot of question about the course.
why the course choose directx not openGl . while openGl cross-platform?
isn't using unity or other game engines much faster for development processes?
also using blender for 3d or any other software isn't much faster than do it and easier than make it with directx ?
can i take my 3d models done in directx to be like object and used it in any project even cross-platform projects ?
finally for not understand me in wrong way. all i said are just questions. i hope to know their answers. because i got confused. specially i only knew directx development and it's not just a program to run games just from couple days.
my name is Alaa.
i'm still in lesson 7 in beginner . i didn't make the game yet. but i have a lot of question about the course.
why the course choose directx not openGl . while openGl cross-platform?
isn't using unity or other game engines much faster for development processes?
also using blender for 3d or any other software isn't much faster than do it and easier than make it with directx ?
can i take my 3d models done in directx to be like object and used it in any project even cross-platform projects ?
finally for not understand me in wrong way. all i said are just questions. i hope to know their answers. because i got confused. specially i only knew directx development and it's not just a program to run games just from couple days.