My version of classic Asteroids game
Posted: May 17th, 2019, 9:25 am
Dears,
I am new to this Forum.
Thanks a lot to Chilli for his great C++ programming tutorial series. I have been following it for almost a year now (currently mid of intermediate) and learned so much.
As a practicing project I made a version of "Asteroids", which I played a lot as a kid on my Atari.
It's pretty much complete now, only sound is missing.
Please check it out and tell me what you think!
Move the rocket with arrow keys (left and right rotate, up starts engine). To slow down rocket you must apply reverse thrust. Space to fire. Collect power ups if you can.
The game needs quite some ressources (especially in higher levels with many asteroids). Best run in release mode.
https://github.com/ChristianOhm/Asteroids
Best
Christian
I am new to this Forum.
Thanks a lot to Chilli for his great C++ programming tutorial series. I have been following it for almost a year now (currently mid of intermediate) and learned so much.
As a practicing project I made a version of "Asteroids", which I played a lot as a kid on my Atari.
It's pretty much complete now, only sound is missing.
Please check it out and tell me what you think!
Move the rocket with arrow keys (left and right rotate, up starts engine). To slow down rocket you must apply reverse thrust. Space to fire. Collect power ups if you can.
The game needs quite some ressources (especially in higher levels with many asteroids). Best run in release mode.
https://github.com/ChristianOhm/Asteroids
Best
Christian