Chilismack

The Partridge Family were neither partridges nor a family. Discuss.
Post Reply
User avatar
krautersuppe
Posts: 87
Joined: September 14th, 2015, 10:58 pm
Location: Istanbul

Chilismack

Post by krautersuppe » April 23rd, 2017, 7:52 pm

Try out my very first game:
chilismack_1_0_release.zip
(1.44 MiB) Downloaded 55 times
I took the idea from an old mobile phone game where one would press one of 9 digits to
hit the rabbit https://en.mob4gamers.com/google-nex/ar ... wacko.html

Special thanks to :
Asimov-for grid http://www.planetchili.net/forum/viewto ... f=3&t=1065

Nny- for pixel text http://www.planetchili.net/forum/viewto ... f=3&t=3703

Maggot#9 -for timeline http://www.planetchili.net/forum/viewtopic.php?t=3856

Legacy - for Chili's head http://forum.planetchili.net/viewtopic.php?f=3&t=3890

and Chili - for sound, framework,tutorials and game-logic.
Kraut

User avatar
krautersuppe
Posts: 87
Joined: September 14th, 2015, 10:58 pm
Location: Istanbul

Re: Chilismack

Post by krautersuppe » April 23rd, 2017, 7:55 pm

Oh, almost forgot-here's the sourcefile :
Chilismack_1_0_project.zip
(1.52 MiB) Downloaded 46 times
Kraut

User avatar
chili
Site Admin
Posts: 3929
Joined: December 31st, 2011, 4:53 pm
Location: Japan
Contact:

Re: Chilismack

Post by chili » April 24th, 2017, 12:06 am

Haha, this is awesome. Gonna have to feature this shit in a video XD Kinda weird to hear my own voice though D:

Great idea to use the spirograph grid thing as the holes for the mole. I got some ideas on how this could be made even cooler, if you're interested :)
Chili

User avatar
krautersuppe
Posts: 87
Joined: September 14th, 2015, 10:58 pm
Location: Istanbul

Re: Chilismack

Post by krautersuppe » April 24th, 2017, 4:48 pm

chili wrote: I got some ideas on how this could be made even cooler, if you're interested :)
Sure, i would like to hear them.

My end goal as i make progress with tutorials would be to make it
mouse-controlled, probably matrix with more holes - with buttons to adjust mouse sensitivity
and chili-spawn rate :)
Some other graphics and gameplay-features wouldn't hurt either.
Actually i also wouldn't mind if it could be web-based with highscore table - so that forum members
can play their brains out for the top spot - but that's probably not near future.
chili wrote: Kinda weird to hear my own voice though D:
Think about media celebrities - they have pretty though life - looking at their own pictures and hearing
their own voice on every corner and asked for pictures, autographs etc. : :roll:
Kraut

User avatar
krautersuppe
Posts: 87
Joined: September 14th, 2015, 10:58 pm
Location: Istanbul

Re: Chilismack

Post by krautersuppe » June 25th, 2020, 4:52 pm

Chiliwhack 2.0 is out:
chiliwhack_2_0.zip
(3.11 MiB) Downloaded 4 times
Special thanks to:
Albinopapa - for his window centering code
Chili - for database code from his Intermediate homework 4, his dynamic field allocation from memesweeper as well as animation code for the new hammer. Game logic - similar to that in Chiliwhack original - is adapted from his TicTacToe game from old beginner series tutorial 10.
Repo: https://github.com/krautersuppe/Chiliwhack
Kraut

User avatar
chili
Site Admin
Posts: 3929
Joined: December 31st, 2011, 4:53 pm
Location: Japan
Contact:

Re: Chilismack

Post by chili » July 5th, 2020, 3:12 pm

What, when did I say "chiliwhack" in a video?

Also, it's mildly horrifying to hear my own voice from like a decade ago.

But I was amused, thanks for sharing :D
Chili

Post Reply