3D Adventure sword type game, similar to Zelda

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cameron
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Re: 3D Adventure sword type game, similar to Zelda

Post by cameron » September 29th, 2014, 9:27 pm

Makes sense to me :D. I just finished my event class which is exactly what that is for. It should simplify things a bit. I will let you know what we need exactly once the story gets to that point. Welcome aboard :D.
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DeitusPrime
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Re: 3D Adventure sword type game, similar to Zelda

Post by DeitusPrime » September 29th, 2014, 9:31 pm

Awesome.

Don't worry about me 'vanishing' or something before you get to that point, I'm working on a game of my own so I'll definitely be around here. I don't have internet access at home at this time so I go to the local library. (so I usually check every day or so).
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Lorth
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Re: 3D Adventure sword type game, similar to Zelda

Post by Lorth » October 19th, 2014, 12:39 pm

Hey Again! Updated uploaded Projects: 11-01-2015

I just wanna double check that this Project runs for you guys, it is something i am working on atm.
It is a friend of mine that made some models in maya and i have tried to implement them into the Project but there is still some minor issues with the textures...

Have redone alot of things in my Project and reupload them for people to check that they work, also add an small textfile with alot of information of things i add/changed and upcomming.
Last edited by Lorth on February 7th, 2015, 2:50 pm, edited 7 times in total.

cameron
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Re: 3D Adventure sword type game, similar to Zelda

Post by cameron » October 19th, 2014, 3:45 pm

Yep it sure runs, nice job.
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Lorth
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Re: 3D Adventure sword type game, similar to Zelda

Post by Lorth » October 20th, 2014, 12:53 pm

Just thinking about how the Engine shall work... Shall the camera move wih mouse or as it is moved in my projects?

cameron
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Re: 3D Adventure sword type game, similar to Zelda

Post by cameron » October 20th, 2014, 3:24 pm

I think we should have an automatic camera that moves with your character, and a free camera, that is mouse driven. This will probably be an easy to modify option on your screen in game.
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LuX
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Re: 3D Adventure sword type game, similar to Zelda

Post by LuX » October 25th, 2014, 8:30 am

Interesting, am I the only one who gets 15-20 fps?
Depends on what the game is about, but for a sort of fps game, I think the classic mouse control would be best. But again, if you're going for something special the current controls could work just fine.
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Pindrought
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Re: 3D Adventure sword type game, similar to Zelda

Post by Pindrought » October 28th, 2014, 12:22 pm

I'm getting a consistent 75 FPS.
PM me if you need to contact me. Thanks to all the helpful people on this forum especially to Chili.

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jkhippie
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Re: 3D Adventure sword type game, similar to Zelda

Post by jkhippie » October 30th, 2014, 3:05 am

60 FPS here, but all input froze when I clicked. Before that, I could move with UDLR, but clicking was no good. Is that to be expected at this point, or is my system more screwed up that I thought?
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Lorth
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Joined: July 19th, 2012, 4:12 pm

Re: 3D Adventure sword type game, similar to Zelda

Post by Lorth » November 26th, 2014, 11:55 am

Hey!

Was there anyone that could make sounds? I am in need of some footsteps sound to replace the anoying peebs. Would also need an sound of a cat mjauing xD

For the moment my project stands still, but have got some models into it and alot of awsome ideas i wanna add.. And there is some small things i wanna change/fix so it will be easier for others to add/implement things, and when that is done i will share the code with you guys so we might find the spark to evolve the game ^^

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