My goal is to have the skeleton of the system sketched out in code by next weekend (21st), and I think that would be a good time to hold our first meeting. It would be nice to discuss some things before any details of the engine are coded, and I'd like to hear everyone's ideas as well.
Now coordinating our meetings is a problem that I've been thinking a lot about. We all live in different time zones and have our own schedules, so it will be difficult to find a time that works for a majority of members. I can't find any good tools online that do exactly what we need, so we'll have to improvise. I've set up a spreadsheet on Google Docs that you guys can edit (you don't even need an account). Just color in the times that you can meet up. I picked GMT for the timezone, so you'll probably have to do a little time math.
Here is what's on the docket so far:
- Chili explains system architecture
- Exchange ideas / thoughts / critique on the system architecture
- Discuss game mechanics / physics details
- Division of engine coding responsibilities
Here's the link for spreadsheet, let me know if you have any problems:
https://docs.google.com/spreadsheets/d/ ... sp=sharing
It's dangerous to time math alone! Take this:
http://www.timeanddate.com/worldclock/converter.html