newGame project
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- Joined: September 26th, 2013, 4:57 pm
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Re: newGame project
Looks really good man
PM me if you need to contact me. Thanks to all the helpful people on this forum especially to Chili.
Re: newGame project
Thanks Pindrought, I hope you enjoy the game!
I want to make this a networked game, player vs player, eventually and then try to do a 3D version using Chili's framework when we get to 3D. The main reason I stopped converting the game to the current framework! (No rush, really on getting to 3D Chili, I am enjoying your platformer lessons, they are showing me A LOT!)
Natories
I want to make this a networked game, player vs player, eventually and then try to do a 3D version using Chili's framework when we get to 3D. The main reason I stopped converting the game to the current framework! (No rush, really on getting to 3D Chili, I am enjoying your platformer lessons, they are showing me A LOT!)
Natories
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- Posts: 432
- Joined: September 26th, 2013, 4:57 pm
- Location: Kentucky
- Contact:
Re: newGame project
Well let me know if you need help getting networking going. I'm noob at it, but I can at least get it functional.Natories wrote:Thanks Pindrought, I hope you enjoy the game!
I want to make this a networked game, player vs player, eventually and then try to do a 3D version using Chili's framework when we get to 3D. The main reason I stopped converting the game to the current framework! (No rush, really on getting to 3D Chili, I am enjoying your platformer lessons, they are showing me A LOT!)
Natories
PM me if you need to contact me. Thanks to all the helpful people on this forum especially to Chili.
Re: newGame project
I'll keep the keyboard nearby with your addy, just in case!
I am a complete noob at it too, but I'll start tackling it, working it, troubleshooting it until my brain fries! If I get completely out of my 'area,' you'll be one of the ones that I'll start asking! I've got a couple of links to youtube videos that someone on the forum pointed out and I'll be using those as reference!
Thanks for offering!
Natories
I am a complete noob at it too, but I'll start tackling it, working it, troubleshooting it until my brain fries! If I get completely out of my 'area,' you'll be one of the ones that I'll start asking! I've got a couple of links to youtube videos that someone on the forum pointed out and I'll be using those as reference!
Thanks for offering!
Natories
Re: newGame project
you can always get help from me as well ..at the link below
always available, always on, about ~10 years c/c++, java[script], win32/directx api, [x]html/css/php/some asp/sql experience. (all self taught)
Knows English, Spanish and Japanese.
[url=irc://irc.freenode.net/#pchili]irc://irc.freenode.net/#pchili[/url] [url=irc://luisr14.no-ip.org/#pchili]alt[/url] -- join up if ever want real-time help or to just chat --
Knows English, Spanish and Japanese.
[url=irc://irc.freenode.net/#pchili]irc://irc.freenode.net/#pchili[/url] [url=irc://luisr14.no-ip.org/#pchili]alt[/url] -- join up if ever want real-time help or to just chat --
Re: newGame project
Glad to hear you're getting something out of them. I do want to move on to 3D as soon as possible though.Natories wrote:Thanks Pindrought, I hope you enjoy the game!
I want to make this a networked game, player vs player, eventually and then try to do a 3D version using Chili's framework when we get to 3D. The main reason I stopped converting the game to the current framework! (No rush, really on getting to 3D Chili, I am enjoying your platformer lessons, they are showing me A LOT!)
Natories
Chili
Re: newGame project
@Luis
Great, the more people who I can have on stand-by, the merrier! I know I am going to have to rework a lot of the code to implement networking, but I feel I can do it! If I get stuck, I know that people like you, and others on the forum, will be able to lend their expertise!
@Chili
Yes, some of the things are just cosmetic that I've learned, such as using Filters for organization, and others for coding, like implementing time delays that still allow the game to continue running instead of freezing while waiting! Lastly, the states and using keyboard input to control them!
I am eager to learn 3D, but I also like to run amuck with what I have learned so far from you! lol
Natories
Great, the more people who I can have on stand-by, the merrier! I know I am going to have to rework a lot of the code to implement networking, but I feel I can do it! If I get stuck, I know that people like you, and others on the forum, will be able to lend their expertise!
@Chili
Yes, some of the things are just cosmetic that I've learned, such as using Filters for organization, and others for coding, like implementing time delays that still allow the game to continue running instead of freezing while waiting! Lastly, the states and using keyboard input to control them!
I am eager to learn 3D, but I also like to run amuck with what I have learned so far from you! lol
Natories
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- Posts: 51
- Joined: September 3rd, 2013, 7:58 pm
Re: newGame project
Sams Teach Yourself books are amazing! I don't have that one yet, although I am considering it. XD Is it worth it though?
Re: newGame project
@bonjovifan
I take it you like the program? I did have to do several modifications to the framework to get the game to work as it does, but otherwise I stayed as true as I could. I agree with Lux when he stated, "Yes, I guess GDI is nowadays considered outdated, but if you make oldschool games and want to be sure they work for everyone then GDI is a probably the best way to go."
So, is it worth it, I think it is and you can learn more as you go, just as with Chili's videos!
Natories
I take it you like the program? I did have to do several modifications to the framework to get the game to work as it does, but otherwise I stayed as true as I could. I agree with Lux when he stated, "Yes, I guess GDI is nowadays considered outdated, but if you make oldschool games and want to be sure they work for everyone then GDI is a probably the best way to go."
So, is it worth it, I think it is and you can learn more as you go, just as with Chili's videos!
Natories
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- Posts: 51
- Joined: September 3rd, 2013, 7:58 pm
Re: newGame project
I loved the game. XD I was playing for about two hours last night. And now I did a little research on Sams Teach Yourself Game Programming, and now I'm debating on which one I'd prefer. The one you mentioned: Sams Teach Yourself Game Programming In 24 Hours, or Sams Teach Yourself Game Programming With DirectX In 21 Days. XD Decisions, decisions lol. I'm leaning more towards the DirectX as of right now.