Search found 69 matches

by Battlefrog
June 16th, 2017, 3:46 am
Forum: Everything
Topic: Cubytes / AssaultCube Devlog - REVIVAL
Replies: 37
Views: 26553

Re: Cubytes / AssaultCube Devlog - REVIVAL

Alright. Good things happened. I cranked out the Level Class. It's down below. It's neat. It bulids. That's all I need. Tomorrow, I'll refine it and add the missing pieces. Then I'll test. That'll be fun. -_- Hopefully, if all goes to plan, you guys might see an Alpha 3 in the next two days. ;) Leve...
by Battlefrog
June 16th, 2017, 2:05 am
Forum: Everything
Topic: Cubytes / AssaultCube Devlog - REVIVAL
Replies: 37
Views: 26553

Re: Cubytes / AssaultCube Devlog - REVIVAL

UPDATE: I'm chugging along with this Level class. It's been a bitch, but hopefully in the next few nights I'll crank it out. In the mean time, here's the level class, and let me know if I should do things differently. (HINT: I SHOULD). .h class Level { public: bool operator == ( Level &level); // Ad...
by Battlefrog
June 6th, 2017, 5:14 pm
Forum: Everything
Topic: Cubytes / AssaultCube Devlog - REVIVAL
Replies: 37
Views: 26553

Re: Cubytes / AssaultCube Devlog - REVIVAL

Sounds like the sound file is being repeated every frame instead of being allowed to finish before starting over. Yep, that's what was happening. I tried to do a collision revamp (common functions rather than just a copy+paste) but my implementation didn't seem to work for some functions, namely th...
by Battlefrog
June 4th, 2017, 5:01 am
Forum: Everything
Topic: Cubytes / AssaultCube Devlog - REVIVAL
Replies: 37
Views: 26553

Re: Cubytes / AssaultCube Devlog - REVIVAL

I made a sound glitch again.

https://www.youtube.com/watch?v=ayNkkMAinIE
Spoiler:
please help
by Battlefrog
June 4th, 2017, 1:01 am
Forum: Everything
Topic: New Project?
Replies: 8
Views: 2640

Re: New Project?

Like the URL on that picture 8-)
by Battlefrog
June 3rd, 2017, 9:09 pm
Forum: Everything
Topic: Cubytes / AssaultCube Devlog - REVIVAL
Replies: 37
Views: 26553

Re: Cubytes / AssaultCube Devlog - ALPHA 2.5 DL

Reviving the dead thread to update you guys on what's been the big deal. Without telling either myself or you guys, I accidentally put myself on hiatus with respect to Cubytes' development. I apologize for this action. I was behaving selfish. However, let's focus on what we're all here for: Cubytes,...
by Battlefrog
April 3rd, 2017, 1:03 am
Forum: Everything
Topic: Cubytes / AssaultCube Devlog - REVIVAL
Replies: 37
Views: 26553

Re: Cubytes / AssaultCube Devlog - ALPHA 2 DL

Alpha! 2.5! Is! Here! The only reasons this exists is this: Alpha 3 will rewrite a core system, the levels, and will quite possibly take some time. Alpha 2 was kind of shit, in my opinion. Anyway, without further opposition, here's the changelog! Changelog: Added PlayerRespawn sound Added Backgroun...
by Battlefrog
March 27th, 2017, 10:04 pm
Forum: Everything
Topic: Noob learns to code in 3 months
Replies: 670
Views: 199402

Re: Noob learns to code in 3 months

Do you have vs2017? If so how did you set it up?
Not him, but most likely linking #includes and library files.

And by the way, if you have time can you tell me how you implimented your background music playing without blocking out every single other sounds? That's where I'm at :lol:
by Battlefrog
March 27th, 2017, 1:10 am
Forum: Everything
Topic: Cubytes / AssaultCube Devlog - REVIVAL
Replies: 37
Views: 26553

Re: Cubytes / AssaultCube Devlog - ALPHA 1 DL

Hello! ALPHA 2 is released! You can find the Download below, but first, here's some changes! Changelog: Added a temp titlescreen (It's the Gameover thing... very fitting I know :lol: ) Added ChiliSoundPackv2, which allows me to play .mp3 files! Changed the window title to Cubytes - Affirming the nam...