Search found 4373 matches
- March 5th, 2014, 10:18 pm
- Forum: Everything
- Topic: Trying to get an orbital going for a future game
- Replies: 23
- Views: 7438
Re: Trying to get an orbital going for a future game
Is this what you wanted?
- March 5th, 2014, 3:58 pm
- Forum: Everything
- Topic: More Help Needed on 3D Car Game
- Replies: 18
- Views: 6459
Re: More Help Needed on 3D Car Game
Yeah told you I didn't understand the matrices stuff lol, I'm still pretty new to the 3D part of dx.
- March 5th, 2014, 8:30 am
- Forum: Everything
- Topic: Lesson 11 cirlcle function breaks
- Replies: 6
- Views: 2601
Re: Lesson 11 cirlcle function breaks
could do an if statement in PutPixel to check if X or Y values are on screen then draw if not then do nothing.
if( x >= 0 && x < SCREENWIDTH)
{
if( y >= 0 && y < SCREENHEIGHT)
{
// put drawing code here;
}
}
if( x >= 0 && x < SCREENWIDTH)
{
if( y >= 0 && y < SCREENHEIGHT)
{
// put drawing code here;
}
}
- March 5th, 2014, 8:26 am
- Forum: Everything
- Topic: More Help Needed on 3D Car Game
- Replies: 18
- Views: 6459
Re: More Help Needed on 3D Car Game
cameraX = radius * cos(angleinradians) cameraZ = radius * sin(angleinradians) radius would be the distance form car. angleinradians would be carlAngle + 180, this part I'm not sure on, the camera is on the opposite side of the circle the car is facing, but the camera is also facing the same directio...
- March 4th, 2014, 8:16 am
- Forum: Everything
- Topic: Drawline help
- Replies: 4
- Views: 2058
Re: Drawline help
I call messy code that works, the "brute force" method. That's usually how I start coding then refine it later, which is a pain in the ass sometimes because it turns out like a beautiful piece of crap.
- March 1st, 2014, 11:54 pm
- Forum: Everything
- Topic: Who's up for a group challenge?
- Replies: 165
- Views: 74312
Re: Who's up for a group challenge?
Thanks LuX, that function isn't used at the moment,but if I do use it at some point I'll make those changes or remove it from the project, and I have been using that same method of setting to nullptr after deleting, biggest reason I do it is because even after delete, the address is still there so d...
- March 1st, 2014, 9:44 am
- Forum: Everything
- Topic: The use of software to make games
- Replies: 31
- Views: 12380
Re: The use of software to make games
Wow, I went back and reread all the posts, you aren't even the same guy I thought you were. I think there was another thread that I was thinking of, though I still feel that anyone can learn the language from these videos and probably a lot faster than in a school setting like you said, as long as y...
- March 1st, 2014, 9:17 am
- Forum: Everything
- Topic: Who's up for a group challenge?
- Replies: 165
- Views: 74312
Re: Who's up for a group challenge?
Thanks chili, that's what we ended up realizing is we would have to use double pointers.
- February 28th, 2014, 7:07 pm
- Forum: Everything
- Topic: The use of software to make games
- Replies: 31
- Views: 12380
Re: The use of software to make games
Very surprised. Like I said I don't understand what you are trying to get at. Yes chili's approach is different than in class, it's not interactive in real time. That's what the forum is for I guess. So, what is it that you want to know? What do you want to get from these tutorials, that you don't f...
- February 28th, 2014, 4:52 pm
- Forum: Everything
- Topic: Program to clean up Solution Folders
- Replies: 14
- Views: 5160
Re: Program to clean up Solution Folders
In other words, the Windows API is up to us. cheers