They can be confusing though. If you haven't already check this page out.
http://www.frogatto.com/?p=26
pretty good info.
Search found 4373 matches
- February 4th, 2014, 6:20 am
- Forum: Everything
- Topic: Wow just learned how vectors work
- Replies: 1
- Views: 1139
- February 2nd, 2014, 7:07 pm
- Forum: Everything
- Topic: Need help in lesson 12's homework
- Replies: 7
- Views: 2911
Re: Need help in lesson 12's homework
Simplest method to wait for 60 frames without using the sleep function would be to use an int to take time: static int time = 0; // static means that "time" wont be erased from memory after leaving the scope if ( time == 60 ) // After 60 frames move to next cell { * Move to next cell * time = 0; } ...
- February 2nd, 2014, 7:00 pm
- Forum: Everything
- Topic: DirectX 11 Matrices
- Replies: 5
- Views: 2323
Re: DirectX 11 Matrices
I think I would decide whether I wanted a top-down view, using or side view, set the camera and make the boundaries of the world fit inside the viewport. Then I would just need to compare X and Z positions of box to X and Z boundaries for a top-down view or X and Y box and boundaries in a side view....
- February 2nd, 2014, 8:57 am
- Forum: Everything
- Topic: Stuck in an infinite loop...
- Replies: 3
- Views: 1626
Re: Stuck in an infinite loop...
He's definitely going to see his shadow there.
- February 1st, 2014, 1:16 pm
- Forum: Everything
- Topic: Where is the Chilli Direct x framework for beginner?
- Replies: 17
- Views: 5757
Re: Where is the Chilli Direct x framework for beginner?
I know there's an innuendo there somewhere.chili wrote:No worries mate I like a guy who is big enough to eat a slice of humble pie when the occasion arises (no homo).
- February 1st, 2014, 1:13 pm
- Forum: Everything
- Topic: Class ?
- Replies: 10
- Views: 3759
Re: Class ?
Thanks chili for the insight, though I had a feeling you were a smart ass. :D... I'm going to make a prediction Raimond, assuming chili stays on a steady course and covers all the topics he mentioned that he would like to cover in his platformer tutorial and the length of videos that he puts out, I ...
- February 1st, 2014, 12:45 pm
- Forum: Everything
- Topic: Need help in lesson 12's homework
- Replies: 7
- Views: 2911
Re: Need help in lesson 12's homework
thanks for the post nG, was pretty interesting. This method of dealing with AI is good for turn based games, I wonder how different it would be for real time games. I suppose it would depend on what type of game you were programming. I bet the same would still hold true. First evaluate your conditio...
- February 1st, 2014, 3:29 am
- Forum: Everything
- Topic: Class ?
- Replies: 10
- Views: 3759
Re: Class ?
I knew the day would come when I hurt chili's feelings, damn. Chili your use of the english language is beyond me at times, I find myself looking up words that spew from your mouth almost as much as the topics you teach. Without you chili, I wouldn't have even been able to make that post, some peopl...
- February 1st, 2014, 12:49 am
- Forum: Everything
- Topic: C++ I need a litle help
- Replies: 5
- Views: 2256
Re: C++ I need a litle help
You are lucky you are starting when you are. When I started last year, I ran out of videos to watch when chili went on his sabbatical. I'm glad he back and making more vids, can't wait to see how far he goes.
- February 1st, 2014, 12:41 am
- Forum: Everything
- Topic: Class ?
- Replies: 10
- Views: 3759
Re: Class ?
if c++ classes you want to learn, cplusplus.com you should read. Here's a short descript...if you know what a struct is then you know what a class is, but there is a minor difference, classes are by default private and to access stuff within the class you need to make them public. example class Foo ...