Search found 1248 matches
- May 16th, 2017, 1:03 am
- Forum: Everything
- Topic: Vector problem
- Replies: 8
- Views: 3135
Re: Vector problem
yea, what chili said after noticing him hehe (had only overlooked before)
- May 15th, 2017, 10:00 am
- Forum: Everything
- Topic: Vector problem
- Replies: 8
- Views: 3135
Re: Vector problem
push_back just adds *new* elements to the vector, so instead just do:
Code: Select all
piece.figurice[i]->position.x = piece.destination.x;
piece.figurice[i]->position.y = piece.destination.y;
- May 5th, 2017, 1:34 am
- Forum: Everything
- Topic: 4-bit project
- Replies: 23
- Views: 8095
Re: 4-bit project
haha, most likely not chili's fault xD
- April 30th, 2017, 8:18 pm
- Forum: Everything
- Topic: 4-bit project
- Replies: 23
- Views: 8095
- April 26th, 2017, 7:10 am
- Forum: Everything
- Topic: looking for critique on first game.
- Replies: 7
- Views: 2708
Re: looking for critique on first game.
has been available on vs2015 (don't remember if even earlier)
- April 17th, 2017, 6:56 am
- Forum: Everything
- Topic: Help please? (SOLVED)
- Replies: 9
- Views: 3487
Re: Help please?
i'm thinking that you should clamp after updating
- March 30th, 2017, 8:19 pm
- Forum: Everything
- Topic: Snekgame unresolved externals
- Replies: 19
- Views: 7010
Re: Snekgame unresolved externals
it's done according to the order in which you declare the variables in the class/struct
- March 29th, 2017, 7:20 am
- Forum: Everything
- Topic: Trying to get sound running without of framework help
- Replies: 9
- Views: 3330
Re: Trying to get sound running without of framework help
all you have to do is call Play, XAudio will continue from where it stopped (only extra has to be done for a full stop )
- March 26th, 2017, 5:52 am
- Forum: Everything
- Topic: Prime Number Generators
- Replies: 14
- Views: 5679
Re: Prime Number Generators
hehe yea, i'm not old, but i'm a US-born hispanic dude, so I basically went with what LatinAmerica uses xD (also because it felt natural to count hundreds, then thousands, then millions, rinse-repeat o_o)
- March 25th, 2017, 10:53 pm
- Forum: Everything
- Topic: Prime Number Generators
- Replies: 14
- Views: 5679
Re: Prime Number Generators
i guess i went the "long-scale" format (with long-scale it'd be 18 Trillion, which i deem the appropriate form, and with short-scale would be 18 Quintillion i guess)