Search found 4373 matches

by albinopapa
September 13th, 2013, 2:26 pm
Forum: Everything
Topic: CALLBACK - sure you will.
Replies: 16
Views: 6363

CALLBACK - sure you will.

Lousy callback functions. I spent a few hours yesterday trying to work my way through changing Joystick class from winmm to dinput. For those of you that have figured this out please explain it to me, because I can't seem to figure it out. #pragma once #include <dinput.h> #include <vector> class DIJ...
by albinopapa
September 13th, 2013, 6:15 am
Forum: Everything
Topic: Help me! Im a beginner at this.
Replies: 44
Views: 15584

Re: Help me! Im a beginner at this.

Algene might be referring to the fact that D3D doesn't do text without a little help. You would need to use the same methods of user input that you would with c/c++ but as far as text and prompts on screen you would need to draw the fonts using vector fonts or a sprite sheet. Another difference woul...
by albinopapa
September 12th, 2013, 10:25 pm
Forum: Everything
Topic: Who's up for a group challenge?
Replies: 165
Views: 74204

Re: Who's up for a group challenge?

@Luis - That was the easiest way to add joystick support. I have looked up DInput several times and have been blown away at how complicated everything seems to be where DX is concerned. I have no objections with adding DInput for input methods, it was just so much easier this way. I have added a che...
by albinopapa
September 12th, 2013, 10:13 pm
Forum: Everything
Topic: Who's up for a group challenge?
Replies: 165
Views: 74204

Re: Who's up for a group challenge?

How do you all want to deal with the enemy responses? Do you want them to have a set pattern, different for each enemy type of course? Better put how do you want them to behave?
by albinopapa
September 12th, 2013, 5:39 am
Forum: Everything
Topic: Who's up for a group challenge?
Replies: 165
Views: 74204

Re: Who's up for a group challenge?

I'm assuming this was created with Visual Studio 2012. I can get it to compile if I change the platform toolset, but then it only presents me with a black screen and doesn't draw the character. I'll start using the newer version of visual studio so i'm on the same page as everyone else. :D Sorry I ...
by albinopapa
September 12th, 2013, 3:20 am
Forum: Everything
Topic: Who's up for a group challenge?
Replies: 165
Views: 74204

Re: Who's up for a group challenge?

I don't have much done, have been a bit scatter brained past couple of days. Hopefully, this will be a good start for the project. Right now all it does is display a transparent blue disc and if you have a joystick or gamepad with a joystic you can control the disk.
by albinopapa
September 12th, 2013, 3:05 am
Forum: Everything
Topic: Who's up for a group challenge?
Replies: 165
Views: 74204

Re: Who's up for a group challenge?

@wolf This is an open project, whether you contribute to the project or not is completely up to you. If you have read the 5 other pages you might have already picked up what type of game we are planning to do for the first project. To summarize though: Type of game is a shooter. It's likely we will ...
by albinopapa
September 12th, 2013, 2:47 am
Forum: Everything
Topic: Who's up for a group challenge?
Replies: 165
Views: 74204

Re: Who's up for a group challenge?

If scrolling through a level, do we want to be able to shoot in any direction or just parallel to the direction of scroll? Vertical scrolling down -> vehicle shoots upward Vertical scrolling up -> vehicle shoots downward Horizontal scrolling left -> vehicle shoots right Horizontal scrolling right ->...
by albinopapa
September 11th, 2013, 6:51 am
Forum: Everything
Topic: Who's up for a group challenge?
Replies: 165
Views: 74204

Re: Who's up for a group challenge?

Good idea, I like it. Power-Ups suggested: Multishot/Scatter Shot, Speed Boost, Armor/Shield boost Increase Fire Rate -Killing more of the type would increase the duration, but by a smaller length ( 15 + 10 + 5 + 5 + 5... ) instead of refreshing. Depends on difficulty desired and how many ships of a...
by albinopapa
September 10th, 2013, 6:48 pm
Forum: Everything
Topic: Who's up for a group challenge?
Replies: 165
Views: 74204

Re: Who's up for a group challenge?

I like the idea of power-ups for the player. We could make it so the player has to reach a certain score and between waves to add boosters, upgrade weaponry, more shields. I think I like having the enemies just programmed with certain weapons and responses for now. This is a group project and would ...