Search found 4373 matches
- August 8th, 2021, 1:15 am
- Forum: Everything
- Topic: My very first C++ game!!
- Replies: 7
- Views: 5103
Re: My very first C++ game!!
There should be a list of icons in the post. If it's a post by you, I believe it has to be your most recent post in that thread, then you should see an X to delete it.
- July 24th, 2021, 5:46 pm
- Forum: Everything
- Topic: Can't Build Solution (Stuck on video #0)
- Replies: 1
- Views: 3434
Re: Can't Build Solution (Stuck on video #0)
Which version of Visual Studio did you install? The issue stems from the fact the Color class in Color.h has some constexpr methods including the constructors. In earlier versions of VS there are some conflicts which without change to the framework seem to go away with newer versions of VS. My advic...
- June 14th, 2021, 12:35 pm
- Forum: Everything
- Topic: Question about typedef template
- Replies: 2
- Views: 3282
Re: Question about typedef template
Double quotes qualify a variable with it's scope. In this case, it's requesting the Pipeline from the global scope ie the Pipeline<> template class which is aliased as Pipeline. The other alias is LightIndicatorPipeline made from Pipeline<SolidColorEffect>. The compiler might get confused and try us...
- June 5th, 2021, 11:04 am
- Forum: Everything
- Topic: Beginner Recursion Bullshit
- Replies: 1
- Views: 2012
Re: Beginner Recursion Bullshit
#include <iostream> int main(void) { { // extra scope to simulate function scope int i = 0; if (i < 3) { { // i = 0 scope int i = 1; if (i < 3) { { // i = 1 scope int i = 2; if (i < 3) { { // i = 2 scope int i = 3; if (i < 3) // i is not less than 3, skip { int i = 4; std::cout << i << std::endl; }...
- June 5th, 2021, 9:16 am
- Forum: Everything
- Topic: Chili DirectX Framework
- Replies: 1
- Views: 2219
Re: Chili DirectX Framework
Sounds like you might have downloaded the old framework. Where did you download it from? dxerr.h and dxerr.dll were part of the June 2010 DirectX SDK if I recall correctly, but I may be mistaken. In the newer framework from 2016 ( the other one was from like 2012 ) has chili modified versions of dxe...
- April 22nd, 2021, 7:46 am
- Forum: Everything
- Topic: overengineerd tutorial 10 rectangle
- Replies: 4
- Views: 2896
Re: overengineerd tutorial 10 rectangle
Your code looked so nice, I forgot where you were. LOL.
No worries, I wrote that after being up for way too long. Everything looks good, keep it up.
No worries, I wrote that after being up for way too long. Everything looks good, keep it up.
- April 21st, 2021, 11:51 am
- Forum: Everything
- Topic: overengineerd tutorial 10 rectangle
- Replies: 4
- Views: 2896
Re: overengineerd tutorial 10 rectangle
A few things to note here. Moved the DrawRect to the Graphics class since it's a generic draw procedure. This way you wouldn't have to recreate it every time you wanted to use it for some rect somewhere else other than Game. The addition of Point and Dimension is just to give more expression and fle...
- April 21st, 2021, 11:30 am
- Forum: Everything
- Topic: overengineerd tutorial 10 rectangle
- Replies: 4
- Views: 2896
Re: overengineerd tutorial 10 rectangle
Honestly, what you have looks good in general. For instance, if the Rect class was an abstract object then the usage would be fine. The only reason I say it like that is because you've pigeonholed the Rect class to a specific object and traditionally it would be more of a utility object. By keeping ...
- April 14th, 2021, 3:31 pm
- Forum: Everything
- Topic: Absolute Beginner Documenting C++ Progress [daily updates]
- Replies: 4
- Views: 5323
Re: Absolute Beginner Documenting C++ Progress [daily updates]
Oh man, I remember when Yumtard did this it was a lot of fun. How are things going Yumtard?
- April 8th, 2021, 10:30 pm
- Forum: Everything
- Topic: Dlls and ABI
- Replies: 3
- Views: 2814
Re: Dlls and ABI
crazy thing about name mangling is I think each compiler writer mangles names differently. C functions don't get mangled nearly as bad as C++ functions. each dll and exe are processes. memory allocated from one process isn't necessarily compatible from another process as you've stated. If you alloca...