Search found 1492 matches

by LuX
October 1st, 2014, 11:55 am
Forum: Everything
Topic: Access violation in D3DCompiler_46.dll
Replies: 2
Views: 1729

Re: Access violation in D3DCompiler_46.dll

works for me. Though I get the error at Graphics.h line 57 "LPVOID shaderPtr = vShader->GetBufferPointer();".

Go to tools > options > debugging > symbols and select load symbols from Microsoft server. That might fix the symbol loading stuff.
by LuX
September 30th, 2014, 9:32 am
Forum: Everything
Topic: Having trouble with debugging. Lesson 20
Replies: 9
Views: 3715

Re: Having trouble with debugging. Lesson 20

You've got the walkingdude folder in the wrong place. Move it in the Chili DirectX Framework folder.

Edit: updated the lesson index description of B20 to point out the difference of the name. So many people (including myself) have gotten it wrong.

http://www.youtube.com/watch?v=FWtO0cfgewY
by LuX
September 28th, 2014, 6:48 pm
Forum: Everything
Topic: Chili's disciples
Replies: 5
Views: 2526

Re: Chili's disciples

Not gonna be me anyway. The reason chili hasn't done a video is because I busted his saliva smoking habits to the Japanese authorities for 30 yen. Should have checked the currency rate beforehand.
by LuX
September 28th, 2014, 6:45 pm
Forum: Everything
Topic: Dreaming about code
Replies: 9
Views: 3966

Re: Dreaming about code

Yes, you shall be forgiven this time.
by LuX
September 28th, 2014, 6:41 pm
Forum: Everything
Topic: 3D collision
Replies: 1
Views: 1160

Re: 3D collision

I've just always used the line-to-line and line-to-circle intersection to check complex objects for collision. For a triangle you'd need three collision checks for instance, and the closest point would be the first point of collision, if there are multiple, or perhaps just shorten the line each time...
by LuX
September 25th, 2014, 9:22 pm
Forum: Everything
Topic: Dreaming about code
Replies: 9
Views: 3966

Re: Dreaming about code

I see... Maybe take a step back to basics. Have you taken time to make games on your own? You don't have to start off with anything too impressive, just mess around with the examples chili gives and you'll slowly get the hang of it. If you feel confident enough, google around for specific examples o...
by LuX
September 25th, 2014, 6:30 pm
Forum: Everything
Topic: Dreaming about code
Replies: 9
Views: 3966

Re: Dreaming about code

by LuX
September 19th, 2014, 9:40 am
Forum: Everything
Topic: What is your favorite anime character?
Replies: 17
Views: 6960

Re: What is your favorite anime character?

How about Psyduck? He looks like he forgot the keys inside just after he closed the door... AND left the stove on.
Image
by LuX
September 19th, 2014, 9:33 am
Forum: Everything
Topic: I don't get it
Replies: 7
Views: 2504

Re: I don't get it

Main it is. Of course you can use a number of custom parameters, but yeah, main is used as the entrypoint.
by LuX
September 19th, 2014, 9:26 am
Forum: Everything
Topic: Thank You Chili
Replies: 37
Views: 13619

Re: Thank You Chili

Dunno, to me it sounded like any other MMORPG. But yea, we should make a kickstarter for this, because there's totally not enough MMORPGs already on the market failing hard. And it's not like making one costs millions upon millions. And people totally care about the fine combat mechanics.