VSync locks the monitor to 60 fps, so that's expected .Well, after changing some things, CPU usage went up to 30%, but I still got a pretty descent framerate with vsync disabled...still gets 60 enabled.
Search found 189 matches
- August 9th, 2017, 7:52 am
- Forum: Everything
- Topic: Animated Sprites for the Chili framework?
- Replies: 48
- Views: 14281
Re: Animated Sprites for the Chili framework?
- August 8th, 2017, 8:52 am
- Forum: Everything
- Topic: Attack on the Forest
- Replies: 57
- Views: 21062
Re: Attack on the Forest
I'll get the book then, it'll come in handy. Thanks for answering my other questions too!
- August 8th, 2017, 8:36 am
- Forum: Everything
- Topic: Help with encapsulation on lecture 12.
- Replies: 4
- Views: 1957
Re: Help with encapsulation on lecture 12.
Whenever I run the program it works but their is only one poo in the top left corner when there are supposed to be three on the screen. Do your 3 Poos have different coordinates? It seems they've all defaulted to 0, 0. Maybe that's why it seems to only be one? I can't give you any more help as long...
- August 7th, 2017, 11:01 am
- Forum: Everything
- Topic: Attack on the Forest
- Replies: 57
- Views: 21062
Re: Attack on the Forest
Will log what I've done in this post, I guess. Also, I was thinking of buying this book , because I have 33 $ that I get to buy a book with, and I was struggling with how game patterns work (Tile-based systems, basic fighting games, and I dunno I have 33 bucks on amazon why not use it :D). https://w...
- August 7th, 2017, 10:41 am
- Forum: Everything
- Topic: Coding Journal/Introduction of Sorts
- Replies: 8
- Views: 3027
Re: Coding Journal/Introduction of Sorts
I can confirm that, they're really helpful here. If you have a short question you can also check out the Discord channel. https://discordapp.com/invite/apdsr56Albinopapa wrote: Need any help, come ask us.
Good luck learning C++!
- August 7th, 2017, 10:34 am
- Forum: Everything
- Topic: Attack on the Forest
- Replies: 57
- Views: 21062
Re: Attack on the Forest
*gives Chili full credit for the save* I did just recommend you to a friend of mine, though, please forgive me ;-; I can't say I knew what TL;DR meant until a few weeks ago. I finally figured out what it meant because of the context. By the way, I think I'm going to log progress here from now on. Ju...
- August 5th, 2017, 2:25 pm
- Forum: Everything
- Topic: Attack on the Forest
- Replies: 57
- Views: 21062
Re: Attack on the Forest
Nevermind, it works now! Today I learned that sdk != v140 stuff. Sorry for derping and wasting your time
- August 5th, 2017, 2:06 pm
- Forum: Everything
- Topic: Attack on the Forest
- Replies: 57
- Views: 21062
Re: Attack on the Forest
Thanks!
- August 5th, 2017, 12:16 pm
- Forum: Everything
- Topic: Attack on the Forest
- Replies: 57
- Views: 21062
Re: Attack on the Forest
Thanks for the reply! I'll just have to do what I did before then :D By the way, the project is making good progress. I just switched from laptop to desktop, but I don't know how to downgrade the solution to VS 2015 (Laptop has 2017, desktop 2015). Google didn't give me any good results either, sadl...
- August 4th, 2017, 5:30 pm
- Forum: Everything
- Topic: Animated Sprites for the Chili framework?
- Replies: 48
- Views: 14281
Re: Animated Sprites for the Chili framework?
Oh, I completely forgot about that! I thought I was fine because I couldn't recall having copied anything, but calling functions with out & obviously copies stuff . Thanks for figuring that out!