Search found 60 matches

by Byteraver
October 21st, 2019, 6:40 pm
Forum: Everything
Topic: Cracktro :)
Replies: 54
Views: 3551

Re: Cracktro :)

Hi :) Glad you like it. It is actually the intro of the game, the rest of the game is just not accessible in this version. I succeeded in making it take proper use of the WAVE_MAPPER device this WE, thanks to David Overton for his great tutorial on the windows Wave Mapper functions (http://www.plane...
by Byteraver
October 9th, 2019, 5:48 pm
Forum: Everything
Topic: Cracktro :)
Replies: 54
Views: 3551

Re: Cracktro :)

haha, the full text is in the file https://github.com/TheRealByteraver/RTSProject/blob/master/Engine/intro.h if you don't want to wait for the scroller to finish ;). The major accomplishment here is the music replay routine, which took years to make. My first attempt was in Borland Pascal 7 and asse...
by Byteraver
October 8th, 2019, 9:35 pm
Forum: Everything
Topic: Cracktro :)
Replies: 54
Views: 3551

Cracktro :)

Hi Guys I had some fun creating a little so called cracktro for your pleasure, it most prominent feature being the .mod replay routine in it (it has music!). Enjoy! Source on https://github.com/TheRealByteraver as always, it ain't cleaned up though as I really hacked this together in a few days. I a...
by Byteraver
February 16th, 2018, 8:24 pm
Forum: Everything
Topic: RTS Game - new project
Replies: 10
Views: 1648

Re: RTS Game - new project

You're right, ideally I'd like to be able to run it full screen. But I haven't tried to figure that out yet, as it is not the highest priority for me now.
by Byteraver
February 16th, 2018, 7:07 pm
Forum: Everything
Topic: RTS Game - new project
Replies: 10
Views: 1648

Re: RTS Game - new project

Hi! The terrain editor part of the Campaign Editor is almost ready. You can now draw terrain and doodads. Doodads are additions such as trees, buildings, bridges, all kinds of artefacts basically. You can easily make your own by editing the world .ini descriptions in the /Worlds subfolder. For now t...
by Byteraver
January 7th, 2018, 9:47 pm
Forum: Everything
Topic: RTS Game - new project
Replies: 10
Views: 1648

Re: RTS Game - new project

Hi Everybody! TL;DR: https://github.com/TheRealByteraver/RTSProject. Change the #define "GAME_FOLDER" in "globals.h" to reflect the correct location of the "RTSMedia" folder, or put that folder in the root of your C:\ drive. Can't say I'm the most regular poster here sorry :( I wanted to show some p...
by Byteraver
September 18th, 2017, 9:01 pm
Forum: Everything
Topic: Coding Challenge 2
Replies: 25
Views: 3888

Re: Coding Challenge 2

Hey Chili, is this kind of challenge a proper excuse to use the AAA, AAD, AAM, AAS assembler commands? If they are still implemented in recent processors that is :lol:
by Byteraver
September 10th, 2017, 9:26 pm
Forum: Everything
Topic: JARTS - (j)ust (a)nother (r)eal (t)ime (s)trategy game
Replies: 27
Views: 3744

Re: JARTS - (j)ust (a)nother (r)eal (t)ime (s)trategy game

Cool! Your quest is similar to mine, ever since I got addicted to Dune II as a teen I thought about the mechanics of such a game and wondered about whether it 'd be possible to make it myself. I started with the terrain editor and made decent progress so far. Follow up in http://www.planetchili.net/...
by Byteraver
September 8th, 2017, 9:18 am
Forum: Everything
Topic: RTS Game - new project
Replies: 10
Views: 1648

Re: RTS Game - new project

Hi Chili, thanks for the suggestion. I did consider JSON but thought it would be easier to parse .ini files than JSON files (maybe I'm wrong ;)). We use XML at work, I have to deal with it regularly to check what went wrong with customers buying products, creating email addresses, hosting accounts a...
by Byteraver
September 7th, 2017, 9:24 am
Forum: Everything
Topic: RTS Game - new project
Replies: 10
Views: 1648

Re: RTS Game - new project

I had to look up the whole rogue like game thing, it is new to me. Maybe because I never really was into the Role Playing Game genre nor the Heroic Fantasy theme. Looks cool though, would be a fantastic learning project for aspiring programmers I'd say. I really like how only the stuff that the play...