Ohhh, I see. (Darn lol guess no shortcuts)LuisR14 wrote:haha, that method would be for when using the non-empty new project option, the posts above were referring to the chili framework or just creating own framework (empty project)
Search found 10 matches
- December 7th, 2013, 4:21 pm
- Forum: Everything
- Topic: How to change Icon
- Replies: 14
- Views: 7537
Re: How to change Icon
- December 7th, 2013, 12:52 am
- Forum: Everything
- Topic: How to change Icon
- Replies: 14
- Views: 7537
Re: How to change Icon
Hey Guys
I came up with a different way to do this, that doesn't require the use of a text editor or any code.
Checkout the attached gif
I came up with a different way to do this, that doesn't require the use of a text editor or any code.
Checkout the attached gif
- July 5th, 2013, 5:48 pm
- Forum: Everything
- Topic: Switch Statement - TicTacToe game
- Replies: 0
- Views: 3671
Switch Statement - TicTacToe game
Hello
I wanted to share this example of a switch statement.
http://www.w3schools.com/js/tryit.asp?f ... yjs_switch
Basically I had a hard time understanding what it does (first time programming) ... and I found this helpful. So, if you are struggling to grasp it, check it out.
I wanted to share this example of a switch statement.
http://www.w3schools.com/js/tryit.asp?f ... yjs_switch
Basically I had a hard time understanding what it does (first time programming) ... and I found this helpful. So, if you are struggling to grasp it, check it out.
- May 31st, 2013, 3:58 pm
- Forum: Everything
- Topic: A simple game
- Replies: 5
- Views: 3818
Re: A simple game
That's a lot of putpixels! Did you write that all by hand or did you use some kind of tool to generate them? Yeah I did =) A bit too much time on my hands, I used Excel though (it made it way easier cause you can use some simple formulas (specifically CTRL+F, concatenate, and abs reference) to do i...
- May 28th, 2013, 5:13 am
- Forum: Everything
- Topic: A simple game
- Replies: 5
- Views: 3818
A simple game
Hello Wanted to share a simple game I made. It is largely based on the Poo-dodging game of Lesson 14... with a few modifications here and there. The code is not sexy ... but it works lol. Cheers =) Also, the following design for the sprites come from here (http://games.mochiads.com/c/g/nyan-cat-fly/...
- April 17th, 2013, 3:44 pm
- Forum: Everything
- Topic: Alternate way to draw Circle - Lesson 11
- Replies: 6
- Views: 3339
Re: Alternate way to draw Circle - Lesson 11
This is meant to share an alternative way I stumbled upon... I am not implying it is better. --- ---- On a side note these lessons rock!!! If I was a school teacher I would make every kid in my class (and petition the whole school) to take it as a requirement. Even if one doesn't have aspirations fo...
- April 17th, 2013, 1:43 pm
- Forum: Everything
- Topic: Alternate way to draw Circle - Lesson 11
- Replies: 6
- Views: 3339
Re: Alternate way to draw Circle - Lesson 11
This method splits the circle with an "X" shape vs. the "+" shape used in the tutorial. It's based on the technique used in Lesson 10. See picture attached.
- April 16th, 2013, 9:04 pm
- Forum: Everything
- Topic: Alternate way to draw Circle - Lesson 11
- Replies: 6
- Views: 3339
Re: Alternate way to draw Circle - Lesson 11
D3DGraphics::DrawCircle(int x0, int y0, int rad, int r, int g, int b)
- April 14th, 2013, 4:19 pm
- Forum: Everything
- Topic: Alternate way to draw Circle - Lesson 11
- Replies: 6
- Views: 3339
Re: Alternate way to draw Circle - Lesson 11
Or maybe not lol
- April 14th, 2013, 4:17 pm
- Forum: Everything
- Topic: Alternate way to draw Circle - Lesson 11
- Replies: 6
- Views: 3339
Alternate way to draw Circle - Lesson 11
Hi I used an alternate method to draw the circle. ;) I think it's simpler. You draw two segments instead of four. It is based on Chili's method. See the attached picture for further explanation. float radSqr = rad * rad; float temp = 2; float what = rad / sqrt(temp); for( int x = -what; x <= what; x...