Search found 2 matches
- August 13th, 2020, 9:45 pm
- Forum: Everything
- Topic: Fart-Annoyed debugging help
- Replies: 3
- Views: 2735
Re: Fart-Annoyed debugging help
Thank you!
- August 13th, 2020, 8:23 pm
- Forum: Everything
- Topic: Fart-Annoyed debugging help
- Replies: 3
- Views: 2735
Fart-Annoyed debugging help
The ball.DoWallCollision function is causing putpixel to draw off the screen. I have narrowed it down somewhat with the debugger to the GetRect function, specifically where I am creating a RectF object. More specifically, it appears that there is a (maybe) problem with the vector math.