Search found 2 matches

by 100mph
August 13th, 2020, 9:45 pm
Forum: Everything
Topic: Fart-Annoyed debugging help
Replies: 3
Views: 2735

Re: Fart-Annoyed debugging help

Thank you!
by 100mph
August 13th, 2020, 8:23 pm
Forum: Everything
Topic: Fart-Annoyed debugging help
Replies: 3
Views: 2735

Fart-Annoyed debugging help

The ball.DoWallCollision function is causing putpixel to draw off the screen. I have narrowed it down somewhat with the debugger to the GetRect function, specifically where I am creating a RectF object. More specifically, it appears that there is a (maybe) problem with the vector math.