Ok, I fixed it.
The error only occured in debug mode, not in release.
Problem was when displaying highscores with no new entry.
Please try again.
Search found 3 matches
- May 17th, 2019, 8:17 pm
- Forum: Everything
- Topic: My version of classic Asteroids game
- Replies: 4
- Views: 2056
- May 17th, 2019, 7:26 pm
- Forum: Everything
- Topic: My version of classic Asteroids game
- Replies: 4
- Views: 2056
Re: My version of classic Asteroids game
Strange, why does it work on my computer but not on yours? This makes bugfixing complicated...
newEntry is used to store the player's name while it is typed in. It defaults to entries.end() but is set to new value once new Highscore achieved.
Will look into this tomorrow…
Thanks
Christian
newEntry is used to store the player's name while it is typed in. It defaults to entries.end() but is set to new value once new Highscore achieved.
Will look into this tomorrow…
Thanks
Christian
- May 17th, 2019, 9:25 am
- Forum: Everything
- Topic: My version of classic Asteroids game
- Replies: 4
- Views: 2056
My version of classic Asteroids game
Dears, I am new to this Forum. Thanks a lot to Chilli for his great C++ programming tutorial series. I have been following it for almost a year now (currently mid of intermediate) and learned so much. As a practicing project I made a version of "Asteroids", which I played a lot as a kid on my Atari....