Search found 5 matches
- October 7th, 2018, 4:26 pm
- Forum: Everything
- Topic: Snake Game Tutorial 14a
- Replies: 69
- Views: 59524
Re: Snake Game Tutorial 14a
Mine is integrated graphics too. I didn't have thus issue until recently. I think it can be visual studio problem. It's 15.7.5 now.
- October 2nd, 2018, 6:50 pm
- Forum: Everything
- Topic: Snake Game Tutorial 14a
- Replies: 69
- Views: 59524
Re: Snake Game Tutorial 14a
Hi everyone, it's me again )
I'm having trouble with running snek game code. From time to time it gives me OUT OF VIDEO MEMORY error. I thought that I have done something wrong, so I've downloaded Chili's code from git. It gives the same error.
Can anyone help me?
I'm having trouble with running snek game code. From time to time it gives me OUT OF VIDEO MEMORY error. I thought that I have done something wrong, so I've downloaded Chili's code from git. It gives the same error.
Can anyone help me?
- August 16th, 2018, 7:58 pm
- Forum: Everything
- Topic: Snake Game Tutorial 14a
- Replies: 69
- Views: 59524
Re: Snake Game Tutorial 14a
Thank you for the reply. I've just found the error. I was declaring the constructor function in the right way, but the gxf parameter was not a reference, and that was causing the issue.
- August 16th, 2018, 6:07 pm
- Forum: Everything
- Topic: Snake Game Tutorial 14a
- Replies: 69
- Views: 59524
Re: Snake Game Tutorial 14a
This is the declaration of the function
Board(Graphics& gfx);
And here is it's definition
Board::Board(Graphics& gfx)
:
gfx(gfx)
{
}
Seems like I'm passing gfx by reference, not by value.
Board(Graphics& gfx);
And here is it's definition
Board::Board(Graphics& gfx)
:
gfx(gfx)
{
}
Seems like I'm passing gfx by reference, not by value.
- August 15th, 2018, 6:48 pm
- Forum: Everything
- Topic: Snake Game Tutorial 14a
- Replies: 69
- Views: 59524
Re: Snake Game Tutorial 14a
Hi I'm trying to run snek game, and I'm getting an error at the disco part ) When I try to make a constructor for Board class, it gives an error Graphics::Graphics(Graphics &) attempting to reference a deleted function and the error line is gfx(gfx) I've looked into Graphics.h and found function dec...