Search found 18 matches
- July 30th, 2018, 11:03 pm
- Forum: Everything
- Topic: void MyBigPush2018(Knowledge &_current_mind);
- Replies: 24
- Views: 9096
Re: void MyBigPush2018(Knowledge &_current_mind);
Ahh, decided on giving the project a name other than test. Its updated.
- July 29th, 2018, 10:15 pm
- Forum: Everything
- Topic: void MyBigPush2018(Knowledge &_current_mind);
- Replies: 24
- Views: 9096
Re: void MyBigPush2018(Knowledge &_current_mind);
So it has been a while since I had an update. I have been doing summer school and working on java script instead of c. I want to make a bad ass typing game, but I don't want to do just another basic game. So my idea is to make it multiplayer to some degree. This is what I got so far, https://willkil...
- April 3rd, 2018, 10:01 pm
- Forum: Everything
- Topic: void MyBigPush2018(Knowledge &_current_mind);
- Replies: 24
- Views: 9096
Re: void MyBigPush2018(Knowledge &_current_mind);
Alright so I made a jump to javascript, and to learn this new language I decided to redo tetris in it. This time I wanted to work out of the web browser. This is what I have so far. Source: https://github.com/willkillson/JavascriptTetris Weblink: https://willkillson.github.io/JavascriptTetris/Javasc...
- January 27th, 2018, 2:00 am
- Forum: Everything
- Topic: My first game
- Replies: 3
- Views: 1869
Re: My first game
This is great! The compile time was very long, and I thought it crashed my linker. I am going to take a crack at this game tomorrow, so wish me luck!
- January 26th, 2018, 8:07 am
- Forum: Everything
- Topic: Image File to gfx.PutPixel Statements Tool
- Replies: 15
- Views: 16720
Re: Image File to gfx.PutPixel Statements Tool
Agreed. While you can get away with drawing a stuff with a craptonne of PutPixel calls with a tool like this, I would in no way recommend going through the effort to actually make a game like that. Wait until we learn how to do it the proper way, this tool is aimed for the impatient and people who ...
- January 26th, 2018, 7:18 am
- Forum: Everything
- Topic: void MyBigPush2018(Knowledge &_current_mind);
- Replies: 24
- Views: 9096
Re: void MyBigPush2018(Knowledge &_current_mind);
So here is Tetris 0.1 I kinda just skipped over the oo for this, since this code was written in C. I want to convert it to an oo practice, but I am not sure if I should scrap the entire project. https://i.imgur.com/3vXyjd9.png https://github.com/willkillson/Tetris Keys are WASD for movement, and JK ...
- January 25th, 2018, 9:05 pm
- Forum: Everything
- Topic: void MyBigPush2018(Knowledge &_current_mind);
- Replies: 24
- Views: 9096
Re: void MyBigPush2018(Knowledge &_current_mind);
Do you know where to look for messing with these settings?LuisR14 wrote:well it would only cause compiler warnings (unless your visual studio were set up to treat those warnings as errors), but fixing them would probably prevent bugs :p
- January 25th, 2018, 4:12 am
- Forum: Everything
- Topic: void MyBigPush2018(Knowledge &_current_mind);
- Replies: 24
- Views: 9096
Re: void MyBigPush2018(Knowledge &_current_mind);
During the tutorial videos, he is fixing all these compiler issues casting floats where need be. Either I have my visual studios set up differently, or I dunno ?LuisR14 wrote:it's not supposed to error on that, it would basically cast the value on passing it
- January 25th, 2018, 4:10 am
- Forum: Everything
- Topic: void MyBigPush2018(Knowledge &_current_mind);
- Replies: 24
- Views: 9096
Re: void MyBigPush2018(Knowledge &_current_mind);
float GetDistance(int x1, int y1, int x2, int y2) { int dx = x2 - x1; int dy = y2 - y1; int dxsquared = dx*dx; int dysquared = dy*dy; float distance = sqrt(dxsquared + dysquared); return distance; } void Graphics::DrawCircle(int originx, int originy, int radius, Color c) { struct point { int x; int...
- January 25th, 2018, 2:21 am
- Forum: Everything
- Topic: void MyBigPush2018(Knowledge &_current_mind);
- Replies: 24
- Views: 9096
Re: void MyBigPush2018(Knowledge &_current_mind);
Is there a reason my compiler isn't complaining about passing in floats into the putpixel call?