Search found 14 matches
- September 22nd, 2018, 10:53 pm
- Forum: Everything
- Topic: Coding Challenge 4!
- Replies: 93
- Views: 235642
Re: Coding Challenge 4!
updating fixed it, thank you yumtard
- September 22nd, 2018, 10:16 pm
- Forum: Everything
- Topic: Coding Challenge 4!
- Replies: 93
- Views: 235642
Re: Coding Challenge 4!
trying to update right now seeing if that helps
- September 22nd, 2018, 10:15 pm
- Forum: Everything
- Topic: Coding Challenge 4!
- Replies: 93
- Views: 235642
Re: Coding Challenge 4!
it seems to have to do something with the external dependencies folder(filter) not getting properly included
how do i fix that?
how do i fix that?
- September 22nd, 2018, 9:51 pm
- Forum: Everything
- Topic: Coding Challenge 4!
- Replies: 93
- Views: 235642
Re: Coding Challenge 4!
i'm getting tons of error messages when opening the project
stuff like
cannot open source file "conio.h"
and
namespace "std" has no member "filesystem"
do i have some setting wrong in visual studio or am i using the wrong version of visual studio(using 2017)?
stuff like
cannot open source file "conio.h"
and
namespace "std" has no member "filesystem"
do i have some setting wrong in visual studio or am i using the wrong version of visual studio(using 2017)?
- July 1st, 2017, 8:49 am
- Forum: Everything
- Topic: 3D fundamentals snake
- Replies: 21
- Views: 6824
Re: 3D fundamentals snake
btw what do you mean with "std vectors are move constructed"?
- July 1st, 2017, 8:43 am
- Forum: Everything
- Topic: 3D fundamentals snake
- Replies: 21
- Views: 6824
Re: 3D fundamentals snake
I prefer overloaded operators too but i couldn't get them to work.
I was getting a lot of compiler errors for reasons i didn't understand so i took the easy way out.
I was getting a lot of compiler errors for reasons i didn't understand so i took the easy way out.
- July 1st, 2017, 8:10 am
- Forum: Everything
- Topic: 3D fundamentals snake
- Replies: 21
- Views: 6824
Re: 3D fundamentals snake
Issue solved. The probem was the counter variable in EdgeWalker being an int instead of a float which caused rounding issues. also i was rounding it down in the constructor which wasn't nescessary and left gaps. struct EdgeWalker : public IEdgeCodeGetter { int counter;<------------should be: float c...
- June 29th, 2017, 9:53 pm
- Forum: Everything
- Topic: 3D fundamentals snake
- Replies: 21
- Views: 6824
Re: 3D fundamentals snake
notification emails were landing in spam.
fixed it now so i'll respond quicker in the future
fixed it now so i'll respond quicker in the future
- June 29th, 2017, 9:13 pm
- Forum: Everything
- Topic: 3D fundamentals snake
- Replies: 21
- Views: 6824
Re: 3D fundamentals snake
this is the solution
maybe i made a mistake cleaning it but i couldn't find the video were it explained the steps for cleaning.
i'll be sitting in the general discord chat for a couple hours to that way talking back and forth would be a lot quicker
maybe i made a mistake cleaning it but i couldn't find the video were it explained the steps for cleaning.
i'll be sitting in the general discord chat for a couple hours to that way talking back and forth would be a lot quicker
- June 29th, 2017, 8:49 pm
- Forum: Everything
- Topic: 3D fundamentals snake
- Replies: 21
- Views: 6824
Re: 3D fundamentals snake
sorry i didn't respond for so long.
i'll upload a cleaned solution but i think meeting on discord would be faster to quikly explain.
btw i'm not receiving emails from this thread altough it says i'm subscribed?
i'll upload a cleaned solution but i think meeting on discord would be faster to quikly explain.
btw i'm not receiving emails from this thread altough it says i'm subscribed?