Search found 14 matches

by paulboon
September 22nd, 2018, 10:53 pm
Forum: Everything
Topic: Coding Challenge 4!
Replies: 93
Views: 235012

Re: Coding Challenge 4!

updating fixed it, thank you yumtard
by paulboon
September 22nd, 2018, 10:16 pm
Forum: Everything
Topic: Coding Challenge 4!
Replies: 93
Views: 235012

Re: Coding Challenge 4!

trying to update right now seeing if that helps
by paulboon
September 22nd, 2018, 10:15 pm
Forum: Everything
Topic: Coding Challenge 4!
Replies: 93
Views: 235012

Re: Coding Challenge 4!

it seems to have to do something with the external dependencies folder(filter) not getting properly included
how do i fix that?
by paulboon
September 22nd, 2018, 9:51 pm
Forum: Everything
Topic: Coding Challenge 4!
Replies: 93
Views: 235012

Re: Coding Challenge 4!

i'm getting tons of error messages when opening the project
stuff like
cannot open source file "conio.h"
and
namespace "std" has no member "filesystem"

do i have some setting wrong in visual studio or am i using the wrong version of visual studio(using 2017)?
by paulboon
July 1st, 2017, 8:49 am
Forum: Everything
Topic: 3D fundamentals snake
Replies: 21
Views: 6480

Re: 3D fundamentals snake

btw what do you mean with "std vectors are move constructed"?
by paulboon
July 1st, 2017, 8:43 am
Forum: Everything
Topic: 3D fundamentals snake
Replies: 21
Views: 6480

Re: 3D fundamentals snake

I prefer overloaded operators too but i couldn't get them to work.
I was getting a lot of compiler errors for reasons i didn't understand so i took the easy way out.
by paulboon
July 1st, 2017, 8:10 am
Forum: Everything
Topic: 3D fundamentals snake
Replies: 21
Views: 6480

Re: 3D fundamentals snake

Issue solved. The probem was the counter variable in EdgeWalker being an int instead of a float which caused rounding issues. also i was rounding it down in the constructor which wasn't nescessary and left gaps. struct EdgeWalker : public IEdgeCodeGetter { int counter;<------------should be: float c...
by paulboon
June 29th, 2017, 9:53 pm
Forum: Everything
Topic: 3D fundamentals snake
Replies: 21
Views: 6480

Re: 3D fundamentals snake

notification emails were landing in spam.
fixed it now so i'll respond quicker in the future
by paulboon
June 29th, 2017, 9:13 pm
Forum: Everything
Topic: 3D fundamentals snake
Replies: 21
Views: 6480

Re: 3D fundamentals snake

this is the solution
maybe i made a mistake cleaning it but i couldn't find the video were it explained the steps for cleaning.

i'll be sitting in the general discord chat for a couple hours to that way talking back and forth would be a lot quicker
by paulboon
June 29th, 2017, 8:49 pm
Forum: Everything
Topic: 3D fundamentals snake
Replies: 21
Views: 6480

Re: 3D fundamentals snake

sorry i didn't respond for so long.
i'll upload a cleaned solution but i think meeting on discord would be faster to quikly explain.
btw i'm not receiving emails from this thread altough it says i'm subscribed?