Search found 9 matches
- April 18th, 2013, 4:04 pm
- Forum: Everything
- Topic: good books
- Replies: 4
- Views: 2786
Re: good books
C++ directx handles the implementation of your games, however programming is but one part of any project indeed rarely is implementation more than small part 20-30% of an overall project(40% is possible if you make your own engine), most of your effort will go on art, quite a bit on design, some on ...
- April 18th, 2013, 3:45 pm
- Forum: Everything
- Topic: I'm going to start Objective-C programming soon
- Replies: 6
- Views: 3493
Re: I'm going to start Objective-C programming soon
Not to much personally at this point other then the general gist of things, I'm working on making my own Cross-platform engine complete with SDK, eventually I plan on incorporating Windows Phone, Android & Iphone "modes" within the engine so you can do all the work on one tool, which can then output...
- April 12th, 2013, 4:03 pm
- Forum: Everything
- Topic: general understanding
- Replies: 5
- Views: 2649
Re: general understanding
You can put inline on it, however it doesn't necessarily mean the compiler will inline it basically it will make up its own mind weather something can be made inline or not putting inline on is basically like a programmer asking the compiler to do so, doesnt mean it will, however, it will also inlin...
- April 11th, 2013, 5:12 pm
- Forum: Everything
- Topic: I'm going to start Objective-C programming soon
- Replies: 6
- Views: 3493
Re: I'm going to start Objective-C programming soon
np, btw, dont forget Ouya, the new kickstarted console, may well be perfect for indie dev's, and its android based.
Err http://www.kickstarter.com/projects/ouy ... me-console
Link to official site on there.
Err http://www.kickstarter.com/projects/ouy ... me-console
Link to official site on there.
- April 11th, 2013, 12:55 pm
- Forum: Everything
- Topic: I'm going to start Objective-C programming soon
- Replies: 6
- Views: 3493
Re: I'm going to start Objective-C programming soon
Any C code tends to work in Objective C, so theoretically any book on C should be done before C++ or objective C, however your suppose to use objective C in a different manor then C, so any C code in objective C whilst it will function will not be "objective C", similar to C in C++. If you spent to ...
- April 11th, 2013, 12:32 pm
- Forum: Everything
- Topic: Saving structures
- Replies: 3
- Views: 2271
Re: Saving structures
http://www.cplusplus.com/doc/tutorial/structures/, yes you can use struct members like any other variable
- April 9th, 2013, 4:21 pm
- Forum: Everything
- Topic: good books
- Replies: 4
- Views: 2786
Re: good books
Books are how I learned things mostly but they are unfortunately expensive, given limited production runs and higher pricing to make the whole thing worthwhile. However I started C++ with Beginning C++ through Game Programming, which teaches C++ with console games. However if you did chile tutorials...
- April 8th, 2013, 6:24 pm
- Forum: Everything
- Topic: Hardware Requirements for the Tutorials?
- Replies: 5
- Views: 3324
Re: Hardware Requirements for the Tutorials?
One thing I totally forgot to mention in the above post, given I wrote it late, is that is one flag you can change which may make it work in truly ancient graphics cards, whilst the error message you gave indicates this isnt the issue maybe its just spouting the wrong error message so worth a try, w...
- March 28th, 2013, 3:05 pm
- Forum: Everything
- Topic: Hardware Requirements for the Tutorials?
- Replies: 5
- Views: 3324
Re: Hardware Requirements for the Tutorials?
There is I believe a version of the framework on the download list for open gl under windows. However Visual C++ writes C++, any platform or compiler will do things a little differently, and have different implementations of the C++ specification, so there's no way to do a pure C++ tutorial in the m...