GracefulComet wrote:Very Nice! good find. this sounds exactly like what i am trying to create lol. but probably alot better. this should help me learn alot.
Found this game: https://github.com/alexdantas/sdl2-platformer It's a simple platformer made in C++11 and SDL2. I've looked through it a little bit, and it's quite nicely commented with Doxygen and easy to read. For example, here's the Sprite header file. #ifndef SPRITE_H_DEFINED #define SPRITE_H_DE...
The best way to manage attachments is to place the latest version of the game at the first page of the thread or what do you say? Yep, that's how I do it. Reason why is because when people click on the thread, the first thing is a cool download link to the most recent build of your game. Pretty han...