Search found 52 matches
- September 8th, 2015, 9:09 am
- Forum: Everything
- Topic: End of Advanced Tutorials problem
- Replies: 4
- Views: 2242
Re: End of Advanced Tutorials problem
Ok, finally managed to get it to work. Had to replace the std::initializer_list with std::allocator and remove all const from std::vector<const Vec2> in PolyClosed and TriangleStrip. Everything seems to work well now
- September 1st, 2015, 3:03 pm
- Forum: Everything
- Topic: Font Sheet Builder. Character Sheet Builder.
- Replies: 4
- Views: 2635
Re: Font Sheet Builder. Character Sheet Builder.
Nice tool! Played a little with it and it's really useful. I like all those features it has. :) There was a problem while scrolling through those fonts. It suddenly crashed while I was scrolling down the font list and said that the location it was trying to access was protected. After opening the pr...
- September 1st, 2015, 2:51 pm
- Forum: Everything
- Topic: End of Advanced Tutorials problem
- Replies: 4
- Views: 2242
Re: End of Advanced Tutorials problem
Thanks a lot albinopapa
I'm going to play around with the Initializer list and see the best way to replace it. I'll post back here once I have it working again, but will take a while since I'm kinda' busy right now...
I'm going to play around with the Initializer list and see the best way to replace it. I'll post back here once I have it working again, but will take a while since I'm kinda' busy right now...
- August 31st, 2015, 5:24 pm
- Forum: Everything
- Topic: End of Advanced Tutorials problem
- Replies: 4
- Views: 2242
End of Advanced Tutorials problem
Hi guys! I can't believe this, but I've almost finished the advanced series. And I'm saying almost because I have one last problem that I can't figure out why it appears. When drawing an image rotated and scaled, one of the component triangles (bottom flat if I remember correctly) refuses to draw. I...
- August 2nd, 2015, 1:17 am
- Forum: Everything
- Topic: Behaviours, components and states.
- Replies: 12
- Views: 5136
Re: Behaviours, components and states.
A state machine would be the best thing to do. Another thing would be creating different states as bool variables (this would help you mess the code up more if you want additional states)
If you want anything more concrete ask
If you want anything more concrete ask
- June 20th, 2015, 5:13 am
- Forum: Everything
- Topic: Background music (loop)
- Replies: 2
- Views: 2089
Re: Background music (loop)
First of all, if the PlaySound is not underlined with red, the function should be ok.
Secondly, try putting an L in front of the name, like this :
L''music.wav''
Not sure if this will work as i haven't tested this function myself.
There should be no size limit, so your file will work.
Secondly, try putting an L in front of the name, like this :
L''music.wav''
Not sure if this will work as i haven't tested this function myself.
There should be no size limit, so your file will work.
- June 20th, 2015, 5:05 am
- Forum: Everything
- Topic: Keyboard problem
- Replies: 6
- Views: 3435
Re: Keyboard problem
Thanks Lagoni, i'll try it out
- June 16th, 2015, 9:49 am
- Forum: Everything
- Topic: Keyboard problem
- Replies: 6
- Views: 3435
Re: Keyboard problem
I have assigned them other keys, but the problem is that i can't use some keys when programming. Temporarly solved this problem with a mouse with extra buttons
- June 15th, 2015, 3:44 pm
- Forum: Everything
- Topic: Lesson 8: Poo Poo Problems
- Replies: 2
- Views: 4645
Re: Lesson 8: Poo Poo Problems
Well, if you posted the project it would have been easier for us to find out what the problem is. There must be something related to the poo2 eating, maybe it's eating poo1 instead.
- June 10th, 2015, 4:44 pm
- Forum: Everything
- Topic: Keyboard problem
- Replies: 6
- Views: 3435
Re: Keyboard problem
I'm using it right now, but it's very hard and impossibe to pay games with it.
Thanks anyways!
Thanks anyways!