Level Editor
Level Editor
I've started creating a level editing program for my platform game because I'm lazy and don't want to hard code every single sprite. I still have a long ways to go, drag and drop should be fun to figure out, but this is what I have so far. Use left and right arrow keys to choose which sprite to draw.
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- Level Editor.zip
- (180.39 KiB) Downloaded 340 times
What you call a bug...I call a new feature!
Re: Level Editor
Ok drag and drop has been added though still has a couple bugs to work out
- Attachments
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- Level Editor.zip
- (180.66 KiB) Downloaded 305 times
What you call a bug...I call a new feature!
Re: Level Editor
Got a build error brah.
error C2614: 'Game' : illegal member initialization: 'DragAndDrop' is not a base or member
error C2614: 'Game' : illegal member initialization: 'DragAndDrop' is not a base or member
Chili
Re: Level Editor
Thats weird, i jus ran it and not errors and i havent changed anything since i uploaded, idk maybe i did something w/o realizing it
What you call a bug...I call a new feature!
Re: Level Editor
Hi Walker,
There are other methods of creating levels without a level editor. In Star Trak Armada it was possible to create levels with a paint package. Basically the code would read the jpg, or BMP or whatever you use and convert that into level data.
There are other methods of creating levels without a level editor. In Star Trak Armada it was possible to create levels with a paint package. Basically the code would read the jpg, or BMP or whatever you use and convert that into level data.
----> Asimov
"You know no matter how much I think I have learnt. I always end up hitting brick walls"
http://www.asimoventerprises.co.uk
"You know no matter how much I think I have learnt. I always end up hitting brick walls"
http://www.asimoventerprises.co.uk
Re: Level Editor
Ok this should work
- Attachments
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- Level Editor.zip
- (180.68 KiB) Downloaded 329 times
What you call a bug...I call a new feature!
Re: Level Editor
@asimov i wouldnt even know where to begin doing someting like that haha
What you call a bug...I call a new feature!
- viruskiller
- Posts: 399
- Joined: June 14th, 2012, 5:07 pm
Re: Level Editor
hmm i think u would have an array with all posible objects and tiles on that level and a picture of a ready made level, then u would search trough that picture and compare to the items in the array, if ther's a match then u know there must be that certain object:P
Re: Level Editor
Oh my lol I was putting in work back in the day. I dont think I ever got this completely working
Re: Level Editor
Do You Think You Could Make An Updated Version?Walka wrote:Oh my lol I was putting in work back in the day. I dont think I ever got this completely working