The Partridge Family were neither partridges nor a family. Discuss.
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MrGodin
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by MrGodin » January 1st, 2018, 2:47 am
Hey guys and gals, could someone see if this compiles for them, I'd appreciate it. Not sure how it'll go but .. Thanks in advance
https://github.com/MrGodin67/DR_2
arrow and space bar for movements
2015 project built on the 8.1 windows platform
Last edited by
MrGodin on January 3rd, 2018, 9:52 pm, edited 1 time in total.
Curiosity killed the cat, satisfaction brought him back
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MrGodin
- Posts: 721
- Joined: November 30th, 2013, 7:40 pm
- Location: Merville, British Columbia Canada
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by MrGodin » January 1st, 2018, 2:56 am
A shot of what it looks like
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Attachments
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- Image11.png
- (414.59 KiB) Not downloaded yet
Curiosity killed the cat, satisfaction brought him back
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MrGodin
- Posts: 721
- Joined: November 30th, 2013, 7:40 pm
- Location: Merville, British Columbia Canada
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by MrGodin » January 1st, 2018, 6:14 am
removed that dumb state machine
Curiosity killed the cat, satisfaction brought him back
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MrGodin
- Posts: 721
- Joined: November 30th, 2013, 7:40 pm
- Location: Merville, British Columbia Canada
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by MrGodin » January 2nd, 2018, 1:40 am
added a particle system
Curiosity killed the cat, satisfaction brought him back
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MrGodin
- Posts: 721
- Joined: November 30th, 2013, 7:40 pm
- Location: Merville, British Columbia Canada
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by MrGodin » January 3rd, 2018, 6:01 pm
Gave dude a jetPack , just a simple particle emitter added to him/her/it
Improved collision handling
Curiosity killed the cat, satisfaction brought him back
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chili
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Contact:
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by chili » January 3rd, 2018, 7:12 pm
I'll give it a shot in a little bit. In the meanwhile, you should note whether it is a 2015 or 2017 project.
Chili
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MrGodin
- Posts: 721
- Joined: November 30th, 2013, 7:40 pm
- Location: Merville, British Columbia Canada
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by MrGodin » January 3rd, 2018, 7:29 pm
Its a 2015 project, build with 8.1
Curiosity killed the cat, satisfaction brought him back
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Slidy
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by Slidy » January 4th, 2018, 9:07 am
Just tried it out, compiles fine for me. Game also looks really cool with all the particle effects and the parallax.
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MrGodin
- Posts: 721
- Joined: November 30th, 2013, 7:40 pm
- Location: Merville, British Columbia Canada
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by MrGodin » January 4th, 2018, 4:00 pm
Just tried it out, compiles fine for me. Game also looks really cool with all the particle effects and the parallax.
The idea is going to be to turn on emitters to complete levels. Game design and story line is still in progress. Just wanting to get the mechanics working right now. Thanks for taking a look.
Curiosity killed the cat, satisfaction brought him back