Hi Chilli,
I was just wondering. Is the directx window inside a standard windows api window.
I am wondering if you can make standard api calls like createwindowEx and stuff for opening up dialogue boxes while the frame work is running.
What I am really interested in though, is it possible to make a standard windows menu at the top of your game?
Asimov
Windows API calls
Windows API calls
----> Asimov
"You know no matter how much I think I have learnt. I always end up hitting brick walls"
http://www.asimoventerprises.co.uk
"You know no matter how much I think I have learnt. I always end up hitting brick walls"
http://www.asimoventerprises.co.uk
Re: Windows API calls
Yep that's totally possible Asimov Check the Parameters of WndClassEx here. This site is your Microsoft Library of everything you need to know about what the h**l are those functions for that you are seeing in your source code and more.Asimov wrote:Hi Chilli,
I was just wondering. Is the directx window inside a standard windows api window.
I am wondering if you can make standard api calls like createwindowEx and stuff for opening up dialogue boxes while the frame work is running.
What I am really interested in though, is it possible to make a standard windows menu at the top of your game?
Asimov
Chili++ for President
Re: Windows API calls
Yup, you can do all that stuff. Win32 api can be pretty complicated and nasty to work in though.Asimov wrote:Hi Chilli,
I was just wondering. Is the directx window inside a standard windows api window.
I am wondering if you can make standard api calls like createwindowEx and stuff for opening up dialogue boxes while the frame work is running.
What I am really interested in though, is it possible to make a standard windows menu at the top of your game?
Asimov
Chili