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 Post subject: Help
 Post Posted: January 1st, 2018, 2:47 am 
 

Joined: November 30th, 2013, 7:40 pm
Posts: 645
Location: Merville, British Columbia Canada
Hey guys and gals, could someone see if this compiles for them, I'd appreciate it. Not sure how it'll go but .. Thanks in advance
https://github.com/MrGodin67/DR_2
arrow and space bar for movements
2015 project built on the 8.1 windows platform

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Last edited by MrGodin on January 3rd, 2018, 9:52 pm, edited 1 time in total.

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 Post subject: Re: Help
 Post Posted: January 1st, 2018, 2:56 am 
 

Joined: November 30th, 2013, 7:40 pm
Posts: 645
Location: Merville, British Columbia Canada
A shot of what it looks like


Attachments:
Image11.png [414.59 KiB]
Not downloaded yet

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 Post subject: Re: Help
 Post Posted: January 1st, 2018, 6:14 am 
 

Joined: November 30th, 2013, 7:40 pm
Posts: 645
Location: Merville, British Columbia Canada
removed that dumb state machine

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 Post subject: Re: Help
 Post Posted: January 2nd, 2018, 1:40 am 
 

Joined: November 30th, 2013, 7:40 pm
Posts: 645
Location: Merville, British Columbia Canada
added a particle system

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 Post subject: Re: Help
 Post Posted: January 3rd, 2018, 6:01 pm 
 

Joined: November 30th, 2013, 7:40 pm
Posts: 645
Location: Merville, British Columbia Canada
Gave dude a jetPack , just a simple particle emitter added to him/her/it ;)
Improved collision handling

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 Post subject: Re: Help
 Post Posted: January 3rd, 2018, 7:12 pm 
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Joined: December 31st, 2011, 4:53 pm
Posts: 3514
Location: Japan
I'll give it a shot in a little bit. In the meanwhile, you should note whether it is a 2015 or 2017 project.

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 Post subject: Re: Help
 Post Posted: January 3rd, 2018, 7:29 pm 
 

Joined: November 30th, 2013, 7:40 pm
Posts: 645
Location: Merville, British Columbia Canada
Its a 2015 project, build with 8.1

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 Post subject: Re: Help
 Post Posted: January 4th, 2018, 9:07 am 
 

Joined: September 9th, 2017, 1:19 pm
Posts: 2
Just tried it out, compiles fine for me. Game also looks really cool with all the particle effects and the parallax.


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 Post subject: Re: Help
 Post Posted: January 4th, 2018, 4:00 pm 
 

Joined: November 30th, 2013, 7:40 pm
Posts: 645
Location: Merville, British Columbia Canada
Quote:
Just tried it out, compiles fine for me. Game also looks really cool with all the particle effects and the parallax.

The idea is going to be to turn on emitters to complete levels. Game design and story line is still in progress. Just wanting to get the mechanics working right now. Thanks for taking a look.

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