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What to do with these?

Posted: October 7th, 2017, 5:39 pm
by Empirean
hello, guys what are these files below? they keep appearing whenever i make changes even if theyre not changed by me. i think its some sort of compiled file or something that changes whenever i build. its not one of those unwanted files from the tutorial so what must i do with these?

thanks in advance for the response.

Engine/FramebufferPS.shh
Engine/FramebufferVS.shh

Re: What to do with these?

Posted: October 7th, 2017, 11:49 pm
by Radical
Unless you are trying to save as much space as possible when uploading your solution, just leave the files where they are.

Re: What to do with these?

Posted: October 8th, 2017, 1:46 am
by Empirean
Oh ok, thank you Radical

Re: What to do with these?

Posted: October 8th, 2017, 2:05 am
by chili
Those files are the shader code for the framework (the stuff in the hlsl files) that has been compiled into bytecode and expressed in C array form. Those precompiled bytecode arrays are built into the program.

The shh files a auto built from the hlsl files, so it's safe to delete them if you want, but as Radical says, there's really no point unless you're trying to get the smallest filesize for an upload.

Re: What to do with these?

Posted: October 8th, 2017, 2:57 am
by Empirean
Thanks for the clarification.