What to do with these?

The Partridge Family were neither partridges nor a family. Discuss.
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Empirean
Posts: 26
Joined: September 24th, 2017, 3:23 am

What to do with these?

Post by Empirean » October 7th, 2017, 5:39 pm

hello, guys what are these files below? they keep appearing whenever i make changes even if theyre not changed by me. i think its some sort of compiled file or something that changes whenever i build. its not one of those unwanted files from the tutorial so what must i do with these?

thanks in advance for the response.

Engine/FramebufferPS.shh
Engine/FramebufferVS.shh

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Radical
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Joined: January 15th, 2017, 9:16 pm
Location: Ontario

Re: What to do with these?

Post by Radical » October 7th, 2017, 11:49 pm

Unless you are trying to save as much space as possible when uploading your solution, just leave the files where they are.

Empirean
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Joined: September 24th, 2017, 3:23 am

Re: What to do with these?

Post by Empirean » October 8th, 2017, 1:46 am

Oh ok, thank you Radical

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chili
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Re: What to do with these?

Post by chili » October 8th, 2017, 2:05 am

Those files are the shader code for the framework (the stuff in the hlsl files) that has been compiled into bytecode and expressed in C array form. Those precompiled bytecode arrays are built into the program.

The shh files a auto built from the hlsl files, so it's safe to delete them if you want, but as Radical says, there's really no point unless you're trying to get the smallest filesize for an upload.
Chili

Empirean
Posts: 26
Joined: September 24th, 2017, 3:23 am

Re: What to do with these?

Post by Empirean » October 8th, 2017, 2:57 am

Thanks for the clarification.

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