Github - https://github.com/donjohnnie/whack-a-pepe
Controls: left click to whack;
Win condition: killed pepes / 2 > pepes not killed
It may take a while to build because of the putpixel calls, but don't worry.
Let me know your thoughts
whack a pepe - Chili Framework game
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- Posts: 19
- Joined: July 17th, 2017, 1:24 pm
Re: whack a pepe - Chili Framework game
I must have liked it because i was looking for a way to play again to try and beat it.
Re: whack a pepe - Chili Framework game
I'll have to check this one out. Might be a good idea to apply the tech from Intermediate 10 to this one
Chili
- DonJohnnie
- Posts: 18
- Joined: February 8th, 2017, 2:18 pm
Re: whack a pepe - Chili Framework game
Implemented the Surface class (Intermediate 10 tutorial) + fixed a bug (you could hit an already killed pepe for eternity and gain points) + changed a few small things.
Re: whack a pepe - Chili Framework game
I lost :sadface:
Pretty good, definitely needs some sfx and maybe the animation of the hammer could be reworked to better indicate the hitbox. You could winapi to hide the cursor as well.
Code looks good man, super logical and easy to follow.
Pretty good, definitely needs some sfx and maybe the animation of the hammer could be reworked to better indicate the hitbox. You could winapi to hide the cursor as well.
Code looks good man, super logical and easy to follow.
Chili