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 Post Posted: August 17th, 2017, 10:18 am 
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Joined: February 8th, 2017, 2:18 pm
Posts: 18
Github - https://github.com/donjohnnie/whack-a-pepe

Controls: left click to whack;

Win condition: killed pepes / 2 > pepes not killed

It may take a while to build because of the putpixel calls, but don't worry.


Let me know your thoughts


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 Post Posted: August 17th, 2017, 11:16 am 
 

Joined: July 17th, 2017, 1:24 pm
Posts: 19
I must have liked it because i was looking for a way to play again to try and beat it.


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 Post Posted: August 22nd, 2017, 1:20 am 
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Joined: December 31st, 2011, 4:53 pm
Posts: 3387
Location: Japan
I'll have to check this one out. Might be a good idea to apply the tech from Intermediate 10 to this one ;)

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 Post Posted: August 23rd, 2017, 2:23 pm 
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Joined: February 8th, 2017, 2:18 pm
Posts: 18
Implemented the Surface class (Intermediate 10 tutorial) + fixed a bug (you could hit an already killed pepe for eternity and gain points) + changed a few small things.


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 Post Posted: September 3rd, 2017, 4:20 am 
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Joined: December 31st, 2011, 4:53 pm
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Location: Japan
I lost :sadface:

Pretty good, definitely needs some sfx and maybe the animation of the hammer could be reworked to better indicate the hitbox. You could winapi to hide the cursor as well.

Code looks good man, super logical and easy to follow.

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