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DEBUG

Posted: February 17th, 2017, 3:43 am
by MrGodin
I set _DEBUG in project configs for debuging using the 3dFundimentals projects, now i get symbol imp_invalid_parameter errors. Anyone know why?

Re: DEBUG

Posted: February 17th, 2017, 7:03 am
by albinopapa
Where exactly in the configs did you set it?

Re: DEBUG

Posted: February 17th, 2017, 6:04 pm
by MrGodin
c/C++ preprocessor Defs for debug mode, it's all good though

Re: DEBUG

Posted: February 17th, 2017, 7:39 pm
by albinopapa
What was causing the issue?

Re: DEBUG

Posted: February 18th, 2017, 12:10 am
by MrGodin
Well, I've make a template for my Direct3D/Direct2D framework, so i went with that. The hardware acceleration of Direct2D is a shit tonne easier to work with, (no clipping, faster.. ect).
It's all good.