DEBUG
DEBUG
I set _DEBUG in project configs for debuging using the 3dFundimentals projects, now i get symbol imp_invalid_parameter errors. Anyone know why?
Curiosity killed the cat, satisfaction brought him back
-
- Posts: 4373
- Joined: February 28th, 2013, 3:23 am
- Location: Oklahoma, United States
Re: DEBUG
Where exactly in the configs did you set it?
If you think paging some data from disk into RAM is slow, try paging it into a simian cerebrum over a pair of optical nerves. - gameprogrammingpatterns.com
-
- Posts: 4373
- Joined: February 28th, 2013, 3:23 am
- Location: Oklahoma, United States
Re: DEBUG
What was causing the issue?
If you think paging some data from disk into RAM is slow, try paging it into a simian cerebrum over a pair of optical nerves. - gameprogrammingpatterns.com
Re: DEBUG
Well, I've make a template for my Direct3D/Direct2D framework, so i went with that. The hardware acceleration of Direct2D is a shit tonne easier to work with, (no clipping, faster.. ect).
It's all good.
It's all good.
Curiosity killed the cat, satisfaction brought him back