Books/other stuff for new programmers
-
- Posts: 4373
- Joined: February 28th, 2013, 3:23 am
- Location: Oklahoma, United States
Re: Books/other stuff for new programmers
Sigh, yeah, that's why I put it in my signature actually, so people would check it out...and because I thought is was humorous.
If you think paging some data from disk into RAM is slow, try paging it into a simian cerebrum over a pair of optical nerves. - gameprogrammingpatterns.com
- BurakCanik
- Posts: 250
- Joined: February 8th, 2014, 9:16 pm
- Location: Istanbul, Turkey
Re: Books/other stuff for new programmers
Yeah I'm a fool for forgetting to add that crucial detail. Anyways nice catch!cyboryxmen wrote:The book is actually available for free on his website too if you are not planning on purchasing it.BurakCanik wrote:
- Game Programming Patterns - Robert Nystrom.
This book is kind of like the famous Design Patterns book by the Gang of Four (I'm told). It provides solid examples of software design patterns and some optimizations used in the games industry. It's a fun book to read, often making you laugh as it (imo) has witty humour. Also it lists bot pros and cons of each pattern, warning you about overusing/misusing them etc. Really great book! (Also that's where albinopapa stole his forum signature from.)
If real is what you can feel, smell, taste and see, then 'real' is simply electrical signals interpreted by your brain" - Morpheus