Noob learns to code in 3 months
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- Posts: 4373
- Joined: February 28th, 2013, 3:23 am
- Location: Oklahoma, United States
Re: Noob learns to code in 3 months
Ah, you must have skipped a couple of episodes before getting to I02.
If you think paging some data from disk into RAM is slow, try paging it into a simian cerebrum over a pair of optical nerves. - gameprogrammingpatterns.com
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- Posts: 4373
- Joined: February 28th, 2013, 3:23 am
- Location: Oklahoma, United States
Re: Noob learns to code in 3 months
Using the bmp loader he made, he made couple of structs. One for loading font sheets, one for loading sprites and a couple for loading animated sprites. He later converts these into classes.
The D3DGraphics is the predecessor of the Graphics class.
The D3DGraphics is the predecessor of the Graphics class.
If you think paging some data from disk into RAM is slow, try paging it into a simian cerebrum over a pair of optical nerves. - gameprogrammingpatterns.com
Re: Noob learns to code in 3 months
Went straight from b17 to i01 then i02.
Will make a second attempt now doing b19-b21 then back to i02. If it doesnt make sense then im giving up and going back to new series
Will make a second attempt now doing b19-b21 then back to i02. If it doesnt make sense then im giving up and going back to new series
Re: Noob learns to code in 3 months
Watched i02 again, still not understanding, tried to copy everything chili did and still doesn't work just tons of errors.
Giving up on this now, will make do with putpixels until chili covers this shit again
Re: Noob learns to code in 3 months
Hmmm, might have been harder than we anticipated to just pick and choose the lessons. They all kinda build on each other in subtle ways.
What I can do is, I can hook you up with a class (by modifying your code) that will let you load shit and draw sprites to screen. Let me know if you want it, or if you'd prefer to soldier on by yourself for a while with mass putpixel until I get to loading bmp in the reboot series.
Either way, cheer up friend. You might not have been able to 100% swing the stuff from I02 etc., but I'm sure you've absorbed a lot of info in the trying. It will be fermenting in your grey matter now, and the next time you approach these topics they will likely be that much easier to digest.
What I can do is, I can hook you up with a class (by modifying your code) that will let you load shit and draw sprites to screen. Let me know if you want it, or if you'd prefer to soldier on by yourself for a while with mass putpixel until I get to loading bmp in the reboot series.
Either way, cheer up friend. You might not have been able to 100% swing the stuff from I02 etc., but I'm sure you've absorbed a lot of info in the trying. It will be fermenting in your grey matter now, and the next time you approach these topics they will likely be that much easier to digest.
Chili
Re: Noob learns to code in 3 months
Thanks Chili
If it's not a big problem then I'd love it.
If it's gonna take you a bunch of time and effort then don't worry about it
If it's not a big problem then I'd love it.
If it's gonna take you a bunch of time and effort then don't worry about it
Re: Noob learns to code in 3 months
Been playing around in after effects today. Have a bunch of stuff I'd like to add once I can load pngs.
Want the ship to get more and more destroyed the lower its health
want the ship to explode into pieces when it dies
Want the explosion of mines to be a bit more animated
The plan for the game is to add these neat features, add 2, MAYBE 3 enemy ships and add a boss at the end of the game.
Then I will consider the game done, hopefully good enough to include in my portfolio.
Starting episode 20 now, really liked chilis dank meta nugs, will start watching all the tutorials that way.
After I've completed tut 20 I will get on with finishing up the game
Want the ship to get more and more destroyed the lower its health
want the ship to explode into pieces when it dies
Want the explosion of mines to be a bit more animated
The plan for the game is to add these neat features, add 2, MAYBE 3 enemy ships and add a boss at the end of the game.
Then I will consider the game done, hopefully good enough to include in my portfolio.
Starting episode 20 now, really liked chilis dank meta nugs, will start watching all the tutorials that way.
After I've completed tut 20 I will get on with finishing up the game
Re: Noob learns to code in 3 months
Hey Yum, create a branch for me on your space repo where you want my changes to be merged into and I'll hook you up with my Surface class and a function that will let you BitBlt sprites
Chili
Re: Noob learns to code in 3 months
Yay!chili wrote:Hey Yum, create a branch for me on your space repo where you want my changes to be merged into and I'll hook you up with my Surface class and a function that will let you BitBlt sprites
https://github.com/Yumtard/Spaceballs
Added ChiliWiz branch
Thank you sir!
Re: Noob learns to code in 3 months
I'm looking into some educations to apply for as back up in case i do not get accepted to the programming school. The issue is that I'm not able to move and there are no other educations nearby.
I found a couple interesting ones that are distance based "study from home".
Software engineering, 3 years for example.
What do you guys think about distance based education? Seems like it could get really hard for something like this to basically just learn on your own with the help of books.
I found a couple interesting ones that are distance based "study from home".
Software engineering, 3 years for example.
What do you guys think about distance based education? Seems like it could get really hard for something like this to basically just learn on your own with the help of books.