It seems I have an extraneous line being draw with my model. I can't pin down where it's coming from. Any help on this would be appreciated.
A4 Problem with an extra line
A4 Problem with an extra line
To strive, to seek, to find, and not to yield.
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Re: A4 Problem with an extra line
Here's the line you have
this is what it should be
Code: Select all
gfx.DrawLineClip(vertices.back().Rotation(angle) * scale + pos, vertices.front() * scale + pos, color);
Code: Select all
gfx.DrawLineClip(vertices.back().Rotation(angle) * scale + pos, vertices.front().Rotation(angle) * scale + pos, color);
If you think paging some data from disk into RAM is slow, try paging it into a simian cerebrum over a pair of optical nerves. - gameprogrammingpatterns.com
Re: A4 Problem with an extra line
Thanks, ap. I looked right over that. It's always the simple stuff, eh?
To strive, to seek, to find, and not to yield.