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 Post Posted: March 11th, 2015, 9:33 am 
 

Joined: October 4th, 2013, 4:30 pm
Posts: 28
Location: Germany
Hiho =)
I have a problem: When you're working with DirectX, you have to link additional libraries and include pathes. And it is annoying, to do this for every project again. I know that there is a solution with project property sheets, but I don't get it to work. I found some msdn how-tos, but they didn't help me. Could anybody tell me step by step, how to save the properties of one project and load them into another with Visual Studio 2012? Or tell me another solution for my problem?
Thanks in advance
Cat


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 Post Posted: March 15th, 2015, 7:16 pm 
 

Joined: November 30th, 2013, 7:40 pm
Posts: 656
Location: Merville, British Columbia Canada
I suppose you could make a starting point framework and make it a template, as i have done, so when i start i new project, i just load my starting framework from the template and away i go.

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 Post Posted: March 18th, 2015, 1:15 pm 
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Joined: February 8th, 2014, 9:16 pm
Posts: 250
Location: Istanbul, Turkey
I'm quoting from the book "Introduction to 3D Game Programming with DirectX 11" by Frank D. Luna :
Quote:
In Visual Studio 2010, the directory paths are per project settings (this differs from Visual Studio 2008 behavior). This means you need to set the search paths for every project when you make a new project. If you make many demo projects, this can be annoying. However, there is a way to make these settings permanent for a user. Under the Visual Studio menu, select View > Other Windows > Property Manager. Expand the property manager as in Figure 9, and double-click the Microsoft. Cpp. Win32, user item. You get a dialog box similar to the one in Figure 8, except that the paths you set here will persist across projects, so that you do not need to add them every time. More specifically, every new project you make will inherit the values set here.

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Hope this helps :) Happy coding.

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If real is what you can feel, smell, taste and see, then 'real' is simply electrical signals interpreted by your brain" - Morpheus


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 Post Posted: March 18th, 2015, 3:53 pm 
 

Joined: October 4th, 2013, 4:30 pm
Posts: 28
Location: Germany
Big Thanks Burak, this helps me alot! =)


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 Post Posted: March 18th, 2015, 9:45 pm 
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Joined: February 8th, 2014, 9:16 pm
Posts: 250
Location: Istanbul, Turkey
Glad it did :)

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