[Lesson 1-beginner] - .exe run error

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hotsaucebg3
Posts: 3
Joined: November 25th, 2014, 1:57 pm

[Lesson 1-beginner] - .exe run error

Post by hotsaucebg3 » November 25th, 2014, 2:17 pm

Hello. I am having problem when i execute chili's framework. The sollution builds fine, but when I run program from the .exe(in the Release folder) or hit ctrl+ F5, it says Framework.exe has stopped working, and shows just a close button.
I am using windows 7 32-bit, i've installed MS Visual Studio 2010 Enterprise, DirectX SDK(june2010) , and Microsoft visual c++ redistributable 2010.
oh and the debug gives me:
"Unhandled exception at 0x001d133a in Chili DirectX Framework.exe: 0xC0000005: Access violation reading location 0x00000000."

at this row:
theGame.Go();

albinopapa
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Location: Oklahoma, United States

Re: [Lesson 1-beginner] - .exe run error

Post by albinopapa » November 25th, 2014, 6:06 pm

http://planetchili.net/forum/viewtopic. ... &t=2#p1293

Click that link and follow the directions on how to clean and upload your project for help.
If you think paging some data from disk into RAM is slow, try paging it into a simian cerebrum over a pair of optical nerves. - gameprogrammingpatterns.com

hotsaucebg3
Posts: 3
Joined: November 25th, 2014, 1:57 pm

Re: [Lesson 1-beginner] - .exe run error

Post by hotsaucebg3 » November 25th, 2014, 6:13 pm

Thanks for reply, but still crashes even after the clean. Could it be my laptop(toshiba a105), it's a little old and i think it can support only dx9.0c, but dxdiag shows that dx11 is installed.
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hotsaucebg3
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Joined: November 25th, 2014, 1:57 pm

Re: [Lesson 1-beginner] - .exe run error

Post by hotsaucebg3 » November 26th, 2014, 4:47 am

i've intalled MSVCR100d.dll and "Chili DirectX Framework V12.04.24 (Mk III)" runs now, but the original framework still crashes, dunno why...

DeitusPrime
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Joined: June 9th, 2014, 11:14 pm

Re: [Lesson 1-beginner] - .exe run error

Post by DeitusPrime » November 27th, 2014, 7:47 pm

hotsaucebg3 wrote:Thanks for reply, but still crashes even after the clean. Could it be my laptop(toshiba a105), it's a little old and i think it can support only dx9.0c, but dxdiag shows that dx11 is installed.
That shouldn't be an issue.
I'm doing my programming stuff (for benchmark purposes) on an Acer Aspire 5251 series (made in 2004), so it barely supports directx9 hardware. Everything runs just fine. (haven't gone to 3D\lighting as of yet though)
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