The use of software to make games

The Partridge Family were neither partridges nor a family. Discuss.
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krautersuppe
Posts: 91
Joined: September 14th, 2015, 10:58 pm
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Re: The use of software to make games

Post by krautersuppe » October 9th, 2017, 11:12 pm

albinopapa wrote: I had multiple student advisors, each one lied to me and didn't keep me informed on when classes started or send me something letting me know when to order books and materials. [..] they all said that I wasn't managing my time wisely[..] Now I have $12,000 or more in student loans and wasn't taught anything from a single professor. Fuck you Westwood College.
Well, they obviously got fucked and closed a year ago.
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albinopapa
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Joined: February 28th, 2013, 3:23 am
Location: Oklahoma, United States

Re: The use of software to make games

Post by albinopapa » October 9th, 2017, 11:49 pm

Yeah, wish I would have joined in the class action lawsuit a few years back. I never keep records of shit so I figured why bother. Sucks I still have to pay back the loans.
If you think paging some data from disk into RAM is slow, try paging it into a simian cerebrum over a pair of optical nerves. - gameprogrammingpatterns.com

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