Pindrought wrote:Edit: Seriously Luis I was so close, can't believe you beat me by 1 minute! XD
Here's the issue.
Look at your function: Game::ComposeFrame()This is VERY close to correct. However it isn't. :'(Code: Select all
DrawCursor( baseX + cursorX + squareSize, baseY + cursorY + squareSize );
The issue here, is you are doing cursorX+squareSize and cursorY+squareSize
You should be multiplying those two.
So, change that line toAnd Tah'Dah! That shit is like magic.Code: Select all
DrawCursor( baseX + cursorX * squareSize, baseY + cursorY * squareSize );
i don't know how i missed it... i looked at that line for hours and still didn't figure it out... thank you for your time