trying to build Frame Work in its Native State...Not Working

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mykedawg
Posts: 3
Joined: November 14th, 2012, 1:18 pm

trying to build Frame Work in its Native State...Not Working

Post by mykedawg » November 14th, 2012, 1:34 pm

#1 facepalms welcome. i am a noobie and need some help. im pretty sure i have downloaded everything i need to get started. so when i go to "BUILD SOLUTION" in the out put window it reads 1 failed. so i re-traced my steps and cant seem to find anything wrong, but im not totally sure what "incredibly stupid" thing i could have done(though im sure i did). and i dont want to ask for help in the you tube comms, cause, well, we all know what that will do...so i came here, any help would be appreciated.thank you. this is what i get in the out put window. I also have the new Frame work.


1>------ Build started: Project: Chili DirectX Framework, Configuration: Debug Win32 ------
1> Windows.cpp
1> Timer.cpp
1> Sound.cpp
1> Mouse.cpp
1> Keyboard.cpp
1> Game.cpp
1> D3DGraphics.cpp
1> Generating Code...
1>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

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Nosferatu
Posts: 36
Joined: July 25th, 2012, 7:08 am
Location: Slovakia

Re: trying to build Frame Work in its Native State...Not Wor

Post by Nosferatu » November 14th, 2012, 3:27 pm

Well I had this issue when I installed VS 2012. I fixed it by installing this
http://www.microsoft.com/en-us/download ... x?id=23691.

Hope it helps :)

Muttley
Posts: 39
Joined: October 19th, 2012, 6:00 am

Re: trying to build Frame Work in its Native State...Not Wor

Post by Muttley » November 14th, 2012, 3:57 pm

Nosferatu's solution should work, but you can try these other possible solutions from stackoverflow:
Short wrote: Project Properties
-> Configuration Properties
-> Linker (General)
-> Enable Incremental Linking -> "No (/INCREMENTAL:NO)"
or
sma6871 wrote: Project Properties
-> Configuration Properties
-> General
-> Platform Toolset -> "Visual Studio 2012 (v110)"
or
CaterHatterPillar wrote: This issue was resolved for me by removing .net 4.5, and replacing it with 4.0. I then had to repair VS2010, it being corrupted along the way somehow. I had previously installed, and then un-installed, VS2012 - which may be related to the issue.
I hope you can solve your problem. ;)

mykedawg
Posts: 3
Joined: November 14th, 2012, 1:18 pm

Re: trying to build Frame Work in its Native State...Not Wor

Post by mykedawg » November 15th, 2012, 1:49 am

THANK YOU!!!>>>>Nosferatu. your link for Service pack 1 WORKED!

1>------ Build started: Project: Chili DirectX Framework, Configuration: Release Win32 ------
1> D3DGraphics.cpp
1> Game.cpp
1> Keyboard.cpp
1> Timer.cpp
1> Windows.cpp
1> Generating code
1> Finished generating code
1> Chili DirectX Framework.vcxproj -> C:\Users\Tosh\Desktop\Chili DirectX Framework\Release\Chili DirectX Framework.exe
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========

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